手记

小谢星_简易扑克牌游戏

PokerCard.java

package com.xiexie.pokerCard;

import java.util.Arrays;
import java.util.List;

/**
 * 扑克牌类型 
 * created by xiexie on 2017/2/25
 *
 */
public class PokerCard implements Comparable<PokerCard> {

    private String cardSuit;// 扑克牌的花色
    private String cardPoints;// 扑克牌的点数

    public PokerCard(String cardSuit, String cardPoints) {
        this.cardSuit = cardSuit;
        this.cardPoints = cardPoints;
    }

    public String getCardSuit() {
        return cardSuit;
    }

    public String getCardPoints() {
        return cardPoints;
    }

    public String getInfo() {
        return cardSuit + cardPoints;
    }

    @Override
    public int compareTo(PokerCard o) {
        final String[] cardPointsArr = { "A", "K", "Q", "J", "10", "9", "8",
                "7", "6", "5", "4", "3", "2" };
        final String[] cardSuitsArr = { "黑桃", "红桃", "梅花", "方片" };
        List<String> cardPointsList = Arrays.asList(cardPointsArr);
        List<String> cardSuitsList = Arrays.asList(cardSuitsArr);
        int thisPointIndex = cardPointsList.indexOf(cardPoints);
        int comparaPointIndex = cardPointsList.indexOf(o.cardPoints);
        if (thisPointIndex == comparaPointIndex) {
            int thisSuitIndex = cardSuitsList.indexOf(cardSuit);
            int comparaSuitIndex = cardSuitsList.indexOf(o.cardSuit);
            return thisSuitIndex - comparaSuitIndex;
        } else {
            return thisPointIndex - comparaPointIndex;
        }
    }
}

Player.java

package com.xiexie.pokerCard;

import java.util.ArrayList;
import java.util.List;

/**
 * 玩家类型
 * created by xiexie on 2017/2/25
 *
 */
public class Player {

    private int ID ;
    private String name ;
    private List<PokerCard> handCards;//这里用List不用Set是因为Set是无序的

    public Player(int ID,String name) {
        this.ID = ID ;
        this.name = name ;
        this.handCards = new ArrayList<PokerCard>();
    }

    public List<PokerCard> getHandCards() {
        return handCards;
    }

    public void setHandCards(List<PokerCard> handCards) {
        this.handCards = handCards;
    }

    public int getID() {
        return ID;
    }

    public String getName() {
        return name;
    }
}

InitialPlayCard.java

package com.xiexie.pokerCard;

import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Scanner;

/**
 * 扑克牌“洗牌”、“发牌”、“游戏”过程
 * created by xiexie on 2017/2/25
 *
 */
public class InitialPlayCard {

    private final String[] cardSuits = { "黑桃", "红桃", "梅花", "方片" };// 黑桃、红桃、梅花、方片
    private final String[] cardPoints = { "2", "3", "4", "5", "6", "7", "8",
            "9", "10", "J", "Q", "K", "A" };// 2-10、J、Q、K、A
    private List<PokerCard> pcs;//定义一副扑克牌对象
    private List<Player> players;//定义一群玩家
    private List<Player> playersNewList ;//存储调整手牌顺序后的玩家
    private Scanner console;//定义一个输入流

    public InitialPlayCard() {
        pcs = new ArrayList<PokerCard>();
        players = new ArrayList<Player>();
    }

    public static void main(String[] args) {
        // 创建一副扑克牌
        System.out.println("-----------------创建扑克牌-----------------");
        InitialPlayCard initPC = new InitialPlayCard();
        initPC.createPokerCards();// 创建扑克牌
        System.out.println("-----------------扑克牌创建成功!-----------------");
        initPC.showPokerCards();// 显示扑克牌
        System.out.println("-----------------开始洗牌-----------------");
        initPC.shuffleCard();// 洗牌
        System.out.println("-----------------洗牌结束!-----------------");
        System.out.println("-----------------创建玩家-----------------");
        initPC.console = new Scanner(System.in);
        for (int i = 1; i < 3; i++) {
            System.out.println("请输入第" + i + "位玩家的ID和姓名:");
            // 这里需要实现输入整数异常处理
            int ID = initPC.checkInputID();
            System.out.println("输入姓名:");
            String name = initPC.console.next();
            initPC.addPlayer(ID, name);
        }
        initPC.welcomePlayers();// 欢迎玩家

        System.out.println("-----------------开始发牌-----------------");
        initPC.dealCards();// 发牌
        System.out.println("-----------------发牌结束-----------------");

        System.out.println("-----------------开始游戏-----------------");
        initPC.play();// 进行手牌比较大小
        initPC.getWinner();// 得到冠军

        System.out.println("玩家各自的手牌为:");
        initPC.showHandCards();// 显示玩家手中的牌
        //initPC.showOrderHandCards();//显示玩家排序后手中的牌

    }

    /**
     * 创建一副扑克牌,花色和点数是固定的
     * 
     * @return
     */
    private void createPokerCards() {
        for (int i = cardSuits.length - 1; i >= 0; i--) {
            for (int j = 0; j < cardPoints.length; j++) {
                pcs.add(new PokerCard(cardSuits[i], cardPoints[j]));
            }
        }
    }

    /**
     * 
     * 显示扑克牌
     * 
     * @return
     */
    private void showPokerCards() {
        StringBuilder sbd = new StringBuilder();
        sbd.append("[");
        for (PokerCard pc : pcs) {
            sbd.append(pc.getInfo() + ",");
        }
        System.out.println("为:" + sbd.substring(0, sbd.length() - 1) + "]");
    }

    /**
     * 
     * 洗牌,就是打乱List顺序
     * 
     * @return
     */
    private void shuffleCard() {    
        Collections.shuffle(pcs);
        StringBuilder sbd = new StringBuilder();
        sbd.append("[");
        for (PokerCard pc : pcs) {
            sbd.append(pc.getInfo() + ",");
        }
        //System.out.println("洗牌后为:" + sbd.substring(0, sbd.length() - 1) + "]");
    }

    /**
     * 
     * 判断输入的ID,必须为int类型
     * Scanner在发生InputMismatchException异常时,如果不作处理,后面的next会一直异常下去
     * 有两个办法:1、将当前Scanner对象重写创建 例如console = new Scanner(System.in); 2、手动换行
     * console.next();
     * 
     * @return
     */
    private int checkInputID() {
        int inputID;
        do {
            System.out.println("输入ID:");
            try {
                inputID = console.nextInt();
            } catch (Exception e) {
                System.out.println("请输入整数类型的ID!");
                inputID = -1;
                // console = new Scanner(System.in);
                console.next();
            }
        } while (inputID == -1);
        return inputID;
    }

    /**
     * 添加玩家
     * 
     * @return
     */
    private void addPlayer(int ID, String name) {
        Player p = new Player(ID, name);
        players.add(p);
    }

    /**
     * 
     * 欢迎玩家
     * 
     * @return
     */
    private void welcomePlayers() {
        for (Player p : players) {
            System.out.println("----欢迎玩家:" + p.getName());
        }
    }

    /**
     * 发牌 从第一张开始,发给两名玩家,按照一人一张的方式,每人发两张 后面会调整手中牌的顺序,所以将刚发以后的牌 从这里返回
     */
    private void dealCards() {
        for (int i = 0; i < 2; i++) {
            for (Player p : players) {
                PokerCard pc = pcs.get(0);
                p.getHandCards().add(pc);
                System.out.println("----玩家:" + p.getName() + "-拿牌");
                pcs.remove(0);// add一个,remove一个
            }
        }
    }

    /**
     * 开始游戏
     */
    private void play() {
        playersNewList = new ArrayList<Player>();
        for (Player p : players) {
            Player playNew = new Player(p.getID(), p.getName());
            List<PokerCard> pcNewList = new ArrayList<PokerCard>();
            for (PokerCard pc : p.getHandCards()) {
                pcNewList.add(pc);
            }
            playNew.setHandCards(pcNewList);
            playersNewList.add(playNew);
        }
        for (Player p : playersNewList) {
            Collections.sort(p.getHandCards());//PokerCard类实现了Comparable接口,并重写compareTo方法
            System.out.println("玩家:" + p.getName() + "最大的手牌为:"
                    + p.getHandCards().get(0).getInfo());
        }
    }

    /**
     * 判断获胜者
     */
    private void getWinner() {
        List<PokerCard> maxCards = new ArrayList<PokerCard>();
        for (Player p : playersNewList) {
            maxCards.add(p.getHandCards().get(0));
        }
        Collections.sort(maxCards);
        PokerCard maxCard = maxCards.get(0);
        // System.out.println("最大的牌是:"+maxCard.getInfo());
        String winner = "";
        for (Player p : playersNewList) {
            if (p.getHandCards().contains(maxCard)) {
                winner = p.getName();
                break;
            }
        }
        System.out.println("-----------------玩家:" + winner
                + "获胜!-----------------");

    }

    /**
     * 显示玩家各自的手牌
     */
    private void showHandCards() {
        for (Player p : players) {
            StringBuilder sbd = new StringBuilder();
            sbd.append(p.getName() + ":[");
            for (PokerCard pc : p.getHandCards()) {
                sbd.append(pc.getInfo() + ",");
            }
            System.out.println(sbd.substring(0, sbd.length() - 1) + "]");
        }
    }
    /**
     * 显示玩家排序后各自的手牌
     */
    private void showOrderHandCards() {
        for (Player p : playersNewList) {
            StringBuilder sbd = new StringBuilder();
            sbd.append(p.getName() + ":[");
            for (PokerCard pc : p.getHandCards()) {
                sbd.append(pc.getInfo() + ",");
            }
            System.out.println(sbd.substring(0, sbd.length() - 1) + "]");
        }
    }
}

运行效果

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