DarkMage
2016-11-01 11:26:31浏览 2739
Player 类
package com.imooc.model;
import java.util.ArrayList;
import java.util.List;
public class Player {
public int id;//玩家id
public String name;//玩家名
public List<Card> twoCard;//玩家手中卡牌
public Player(int i,String n){
id=i;
name=n;
twoCard=new ArrayList<Card>();
}
/* (non-Javadoc)
* @see java.lang.Object#hashCode()
*/
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + id;
result = prime * result + ((name == null) ? 0 : name.hashCode());
return result;
}
/* (non-Javadoc)
* @see java.lang.Object#equals(java.lang.Object)
*/
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Player other = (Player) obj;
if (id != other.id)
return false;
if (name == null) {
if (other.name != null)
return false;
} else if (!name.equals(other.name))
return false;
return true;
}
}
Card类
package com.imooc.model;
import java.util.Arrays;
import java.util.List;
public class Card implements Comparable<Card>{
public String color;//卡牌花色
public String point;//卡牌点数
public static final List<String> colors= Arrays.asList("方块","梅花","红桃","黑桃");
public static final List<String> points=Arrays.asList("2","3","4","5","6","7","8","9","10","J","Q","K","A");
public Card(String c,String p){
color=c;
point=p;
}
//用于返回花色及大小
public String toString(){
return color+point;
}
//利用点数及花色在List中的index值,比较牌面大小,同大小比较花色index
@Override
public int compareTo(Card o) {
if(o.point.equals(point)){
return Integer.valueOf(colors.indexOf(o.color)).compareTo(Integer.valueOf(colors.indexOf(color)));
}
return Integer.valueOf(points.indexOf(o.point)).compareTo(Integer.valueOf(points.indexOf(point)));
}
}
Game类
package com.imooc.view;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Scanner;
import com.imooc.model.Card;
import com.imooc.model.Player;
public class Game {
private int numPlayer;//玩家数量
private int numCard;//玩家卡牌数量
private Scanner in;
private String[] colors={"方块","梅花","红桃","黑桃"};//花色
private String[] points={"2","3","4","5","6","7","8","9","10","J","Q","K","A"};//卡牌值
private List<Card> cardList;//用于存储卡牌
private List<Player> playerList;//用于存储玩家组
private Game(){
cardList=new ArrayList<Card>();
playerList=new ArrayList<Player>();
}
/**
* @param numPlayer the numPlayer to set
*/
public void setNumPlayer(int numPlayer) {
this.numPlayer = numPlayer;
}
/**
* @param numCard the numCard to set
*/
public void setNumCard(int numCard) {
this.numCard = numCard;
}
/**
* 创建卡牌
*/
private void createCards(){
Card card;
System.out.println("------开始创建卡牌组------");
for(int i=0;i<colors.length;i++){
for(int j=0;j<points.length;j++){
card=new Card(colors[i],points[j]);
cardList.add(card);
}
}
System.out.println("--------创建卡牌组成功-----------");
System.out.println(cardList.toString());
System.out.println("--------开始洗牌-----------");
Collections.shuffle(cardList);
System.out.println("-----洗牌结束------");
}
/**
* 创建玩家
*/
private void createPlayer(){
int id;
for(int i=0;i<numPlayer;i++){
System.out.println("-----开始创建"+(i+1)+"玩家,请输入玩家id及用户名-----");
while(true){
try{
System.out.println("请输入玩家id");
id=in.nextInt();
break;
}catch(Exception e){
in.next();
System.out.println("输入有误,请输入数字");
continue;
}
}
System.out.println("------请输入玩家用户名---------");
String name=in.next();
Player player=new Player(id,name);
//遍历playerList,判断是否有重复的玩家,如果重复重新输入
for (Player p : playerList) {
if (p.equals(player)) {
i--;
System.out.println("玩家已存在,请重新输入");
continue;
}
}
playerList.add(player);
}
for (Player p : playerList) {
System.out.println("欢迎玩家"+p.name+"游戏");
}
}
/**
* 用于给多位玩家发牌
*/
private void deal(){
System.out.println("-------开始发牌-------");
for(int i=0;i<numPlayer*numCard;i++){
for(int j=0;j<numPlayer;j++){
if(i%numPlayer == j){
System.out.println("----给"+playerList.get(j).name+"发牌-----");
playerList.get(j).twoCard.add(cardList.get(i));
break;
}
}
}
System.out.println("------发牌结束----");
}
/**
* 比较手牌大小
*/
private void compareCard(){
int maxNum=0;//存储最大卡牌
List<Card> maxCardList=new ArrayList<Card>(); //用于存储每位玩家的最大卡牌
for(int i=0;i<numPlayer;i++){
Collections.sort(playerList.get(i).twoCard);//对手牌有大到小进行排序
maxCardList.add(playerList.get(i).twoCard.get(0));//获取最大的手牌添加到最大手牌数组
System.out.println("玩家"+playerList.get(i).name+"最大手牌为"+playerList.get(i).twoCard.get(0));
}
//假设maxCardList中的第一张牌是最大的
Card max=maxCardList.get(0);
//循环比较,如果比第一张牌大的,存在max中,记录下序号
for(int z=1;z<maxCardList.size();z++){
if(max.compareTo(maxCardList.get(z))>0){
max=maxCardList.get(z);
maxNum=z;
};
}
System.out.println("获胜者为"+playerList.get(maxNum).name+"其id为"+playerList.get(maxNum).id);
//输出每位玩家的卡牌
for(int a=0;a<numPlayer;a++){
System.out.println("id为"+playerList.get(a).id+"的"+playerList.get(a).name+"的手牌为");
System.out.println(playerList.get(a).twoCard.toString());
}
System.out.println("游戏结束");
}
/**
* 初始设置
*/
public void initialGame(){
System.out.println("游戏开始,请设置玩家数量及每位玩家卡牌数");
setNum("玩家数",5);
setNum("卡牌数",5);
createCards();
createPlayer();
deal();
compareCard();
}
/**
* 用于设置输入玩家数或者卡牌数
*/
private void setNum(String s,int n){
in=new Scanner(System.in);
while(true){
System.out.println("请输入"+s+"数量,且数量不大于"+n);
try{
int num=in.nextInt();
if(num >5 && num <=0){
in.next();
System.out.println("输入有误,请输入数字大于0小于"+(n+1));
}
if(s.equals("玩家数")){
setNumPlayer(num);
}else{
setNumCard(num);
}
System.out.println("设置"+s+"成功");
break;
}catch(Exception e){
in.next();
System.out.println("输入有误,请输入数字");
continue;
}
}
}
public static void main(String[] args){
Game game=new Game();
game.initialGame();
}
}