import java.util.Collections;
import java.util.List;
import java.util.ArrayList;
import java.util.Scanner;
public class PlayCard {
public static void main(String[] args){
Player player1=new Player();
Player player2=new Player();
String[] dot={"2","3","4","5","6","7","8","9","10","J","Q","K","A"};
String[] color={"","","",""};
List<Poker> pokers = new ArrayList<Poker>();
for(int i=0;i<4;i++)
for(int j=0;j<13;j++){pokers.add(new Poker(dot[j],color[i]));}
System.out.println("创建扑克牌成功!");
System.out.println(pokers);
Collections.shuffle(pokers); //用shuffle方法达成洗牌的效果
Scanner sc = new Scanner(System.in);
System.out.println("请输入第一个玩家的姓名:");
player1.setName(sc.nextLine());
int i=0;
while(true) {
System.out.println("请输入第一个玩家的ID");
try {
i = sc.nextInt();
}catch(java.util.InputMismatchException e)
{
System.out.println("请输入整数ID!");
continue;
}finally{
sc.nextLine();
}
break;
}
player1.setId(i);
System.out.println("第一个玩家创建成功:"+player1);
System.out.println("请输入第二个玩家的姓名:");
player2.setName(sc.nextLine());
while(true) {
System.out.println("请输入第二个玩家的ID");
try {
i = sc.nextInt();
}catch(Exception e)
{
System.out.println("请输入整数ID!");
continue;
}finally{
sc.nextLine();
}
break;
}
player2.setId(i);
System.out.println("第二个玩家创建成功:"+player2);
System.out.println("-----开始发牌-----");
for(int j=0;j<3;j=j+2){
player1.setMyPokers(pokers.get(j));
System.out.println("玩家:"+player1.getName()+"-拿牌");
player2.setMyPokers(pokers.get(j+1));
System.out.println("玩家:"+player2.getName()+"-拿牌");
}
System.out.println("------发牌结束------");
System.out.println("------开始游戏------");
List<Poker> pokers1 = player1.getMyPokers();
Collections.sort(pokers1);
List<Poker> pokers2 = player2.getMyPokers();
Collections.sort(pokers2);
System.out.println("玩家:"+player1.getName()+"最大的手牌为:"+pokers1.get(1));
System.out.println("玩家:"+player2.getName()+"最大的手牌为:"+pokers2.get(1));
if(pokers1.get(1).compareTo(pokers2.get(1))>0)
System.out.println("-------------玩家"+player1.getName()+"获胜-------------");
else
System.out.println("-------------玩家"+player2.getName()+"获胜-------------");
System.out.println("玩家各自的手牌为:");
System.out.println(player1.getName()+":"+pokers1);
System.out.println(player2.getName()+":"+pokers2);
sc.close();
}
}
public class Poker implements Comparable<Poker>{
private String dot;
private String color;
public Poker(String dot,String color){
this.dot = dot;
this.color = color;
}
//将扑克牌的点数变成权值方便比较大小
private int dotWeihgts(){
switch(this.dot){
case "3":return 3;
case "4":return 4;
case "5":return 5;
case "6":return 6;
case "7":return 7;
case "8":return 8;
case "9":return 9;
case "10":return 10;
case "J":return 11;
case "Q":return 12;
case "K":return 13;
case "A":return 14;
case "2":return 15;
default: return 0;
}
}
//将扑克牌的花色转换成权值方便比较大小,我们这里是黑桃最大,方片最小。。。
private int colorWeights(){
switch(this.color){
case "":return 1;
case "":return 2;
case "":return 3;
case "":return 4;
default:return 0;
}
}
public int compareTo(Poker poker){
if(this.dotWeihgts()>poker.dotWeihgts())
return 1;
else if(this.dotWeihgts()==poker.dotWeihgts()){
if(this.colorWeights()>poker.colorWeights())
return 1;
else if(this.colorWeights()==poker.colorWeights())
return 0;
else
return -1;
}
else
return -1;
}
@Override
public String toString() {
return color+dot;
}
}
public class Player {
private int id;
private String name;
private List<Poker> myPokers;
public Player(){
myPokers = new ArrayList<Poker>();
}
public int getId() {
return id;
}
public String getName() {
return name;
}
public void setId(int id) {
this.id = id;
}
public void setName(String name) {
this.name = name;
}
public void setMyPokers(Poker poker){
this.myPokers.add(poker);
}
public List<Poker> getMyPokers() {
return myPokers;
}
@Override
public String toString() {
return "Player{" +
"id=" + id +
", name='" + name + '\'' +
'}';
}
}
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