【Android 2D绘图解析】系列文章将全面介绍Android绘图相关,这篇简单介绍下如何利用Android API进行一些简单图形的绘制,绘图的前提是需要继承自View,然后重写它的onDraw(Canvas canvas) 方法即可。
首先我们新建一个类继承自View,并重写onDraw方法。
package com.leejz.androiddrawing;//blog:www.lijizhou.compublic class CustomView extends View { public CustomView(Context context, AttributeSet attrs) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); } }
然后在Layout中进行添加此View
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="com.leejz.androiddrawing.MainActivity"> <com.leejz.androiddrawing.CustomView android:layout_width="match_parent" android:layout_height="match_parent" /> </LinearLayout>
这样一个大体的自定义View的流程就搭建起来了,当然现在运行会显示一片空白,因为我们还没在onDraw方法进行任何的绘制,进行绘制前需要了解两个API,Canvas和Paint。
Canvas翻译成中文就是画布的意思,Canvas负责进行绘制各种各样的图形,它有如下的一些绘制图形方法
drawArc 绘制弧
drawBitmap 绘制位图
drawCircle 绘制圆形
drawLine 绘制线
drawOval 绘制椭圆
drawPath 绘制路径
drawPoint 绘制一个点
drawPoints 绘制多个点
drawRect 绘制矩形
drawRoundRect 绘制圆角矩形
drawText 绘制字符串
drawTextOnPath 沿着路径绘制字符串
…更多的绘制方法参考 https://developer.android.com/reference/android/graphics/Canvas.html (需要科学上网)
Paint翻译成中文有油漆涂料的意思,Paint主要负责设置绘图的风格,包括画笔的颜色,粗细,填充风格等,它有如下的一些设置方法。
setARGB/setColor 设置颜色
setAlpha 设置透明度
setAntiAlias 设置是否抗锯齿
setShader 设置画笔的填充效果
setShadowLayer 设置阴影
setStyle 设置画笔风格
setStrokeWidth 设置空心边框的宽度
setTextSize 设置绘制文本时文字的大小
…更多的设置方法参考 https://developer.android.com/reference/android/graphics/Paint.html(需要科学上网)
我们利用上面的API进行一些简单的绘图
绘制圆形:drawCircle(float cx, float cy, float radius, Paint paint)
cx>圆心的x坐标
cy>圆心的y坐标
radius>圆的半径
paint>绘制风格
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint=new Paint(); //去锯齿 paint.setAntiAlias(true); //设置颜色 paint.setColor(getResources().getColor(android.R.color.holo_blue_light)); //绘制普通圆 canvas.drawCircle(200,200,100,paint); //设置空心Style paint.setStyle(Paint.Style.STROKE); //设置空心边框的宽度 paint.setStrokeWidth(20); //绘制空心圆 canvas.drawCircle(200,500,90,paint); }
绘制矩形:drawRect(float left, float top, float right, float bottom, Paint paint) / drawRect(RectF rect, Paint paint)
left>矩形left的x坐标
top>矩形top的y坐标
right>矩形right的x坐标
bottom>矩形bottom的y坐标
paint>绘制风格
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); //去锯齿 paint.setAntiAlias(true); //设置颜色 paint.setColor(getResources().getColor(android.R.color.holo_blue_light)); //绘制正方形 canvas.drawRect(100, 100, 300, 300, paint); //上面代码等同于 //RectF rel=new RectF(100,100,300,300); //canvas.drawRect(rel, paint); //设置空心Style paint.setStyle(Paint.Style.STROKE); //设置空心边框的宽度 paint.setStrokeWidth(20); //绘制空心矩形 canvas.drawRect(100, 400, 600, 800, paint); }
绘制圆角矩形:drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, Paint paint) / drawRoundRect(RectF rect, float rx, float ry, Paint paint)
left>图形left的x坐标
top>图形top的y坐标
right>图形right的x坐标
bottom>图形bottom的y坐标
rx>x方向的圆角半径
ry>y方向的圆角半径
paint>绘制风格
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); //去锯齿 paint.setAntiAlias(true); //设置颜色 paint.setColor(getResources().getColor(android.R.color.holo_blue_light)); //绘制圆角矩形 canvas.drawRoundRect(100, 100, 300, 300, 30, 30, paint); //上面代码等同于 //RectF rel=new RectF(100,100,300,300); //canvas.drawRoundRect(rel,30,30,paint); //设置空心Style paint.setStyle(Paint.Style.STROKE); //设置空心边框的宽度 paint.setStrokeWidth(20); //绘制空心圆角矩形 canvas.drawRoundRect(100, 400, 600, 800, 30, 30, paint); }
绘制椭圆:drawOval(float left, float top, float right, float bottom, Paint paint)
left>图形left的x坐标
top>图形top的y坐标
right>图形right的x坐标
bottom>图形bottom的y坐标
paint>绘制风格
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); //去锯齿 paint.setAntiAlias(true); //设置颜色 paint.setColor(getResources().getColor(android.R.color.holo_orange_dark)); //绘制椭圆 canvas.drawOval(100, 100, 500, 300, paint); //设置空心Style paint.setStyle(Paint.Style.STROKE); //设置空心边框的宽度 paint.setStrokeWidth(20); //绘制空心椭圆 canvas.drawOval(100, 400, 600, 800, paint); }
绘制弧:drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, Paint paint)
oval>指定圆弧的外轮廓矩形区域
startAngle>圆弧起始角度,单位为度
sweepAngle>圆弧扫过的角度,顺时针方向,单位为度
useCenter>如果为True时,在绘制圆弧时将圆心包括在内,通常用来绘制扇形
paint>绘制风格
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); //去锯齿 paint.setAntiAlias(true); //设置颜色 paint.setColor(getResources().getColor(android.R.color.holo_orange_dark)); RectF rel = new RectF(100, 100, 300, 300); //实心圆弧 canvas.drawArc(rel, 0, 270, false, paint); //实心圆弧 将圆心包含在内 RectF rel2 = new RectF(100, 400, 300, 600); canvas.drawArc(rel2, 0, 270, true, paint); //设置空心Style paint.setStyle(Paint.Style.STROKE); paint.setStrokeWidth(20); RectF rel3 = new RectF(100, 700, 300, 900); canvas.drawArc(rel3, 0, 270, false, paint); RectF rel4 = new RectF(100, 1000, 300, 1200); canvas.drawArc(rel4, 0, 270, true, paint); }
绘制文字:drawText(String text, float x, float y, Paint paint)
text>文本
x>文本origin的x坐标
y>文本baseline的y坐标
paint>绘制风格
@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); //去锯齿 paint.setAntiAlias(true); //设置颜色 paint.setColor(getResources().getColor(android.R.color.holo_orange_dark)); paint.setTextSize(100); //绘制文本 canvas.drawText("jEh", 80, 150, paint); }
OK,Android绘图系列的第一篇关于Canvas和Paint就简单介绍到这,Canvas更多种类的绘图效果可以参考官方文档并动手实践效果.