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Vollery源码阅读(二)

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上节写到关于 Vollery 的前半部分,需要查看的点击 这里 , 这次主要查看当我们真正 add request 的时候做进一步查看。

我们还是从使用的方法作为我们的切入点:

mQueue.add(postRequest);//当我们向队列中添加一个网络请求

跟进,查看 RequestQueue#add() 方法:

/**
     * Staging area for requests that already have a duplicate request in
     * flight.
     * 存储有重复请求的request暂存区,我个人认为就是如果 正在处理A发出的一个请求,此时又来一个A发出同样的一个请求,那么第二个请求就会暂时保存在这个集合中
     */private final Map<String, Queue<Request<?>>> mWaitingRequests = new HashMap<String, Queue<Request<?>>>();public <T> Request<T> add(Request<T> request) {        // Tag the request as belonging to this queue and add it to the set of
        // current requests.
        request.setRequestQueue(this);        synchronized (mCurrentRequests) {
            mCurrentRequests.add(request);
        }        // Process requests in the order they are added.
        //按照添加请求的顺序处理请求
        request.setSequence(getSequenceNumber());
        request.addMarker("add-to-queue");        // If the request is uncacheable, skip the cache queue and go straight
        // to the network.
        //判断是否可以缓存了,不缓存就添加到网络请求队列中去return,前面已经说过这个 mNetworkQueue 存储管理网络请求队列的
        //默认是可以缓存的,在Request的构造方法可以看到
         //public Request(int method, String url, ErrorListener listener) {
            // this.mShouldCache = true;
        // }
        if (!request.shouldCache()) {
            mNetworkQueue.add(request);            return request;
        }        
        //直接到下面
        // Insert request into stage if there's already a request with the same
        // cache key in flight.
        synchronized (mWaitingRequests) {            //首先查看是否缓存过,取key
            String cacheKey = request.getCacheKey();            //如果缓存过
            if (mWaitingRequests.containsKey(cacheKey)) {                // There is already a request in flight. Queue up.
                Queue<Request<?>> stagedRequests = mWaitingRequests
                        .get(cacheKey);                if (stagedRequests == null) {
                    stagedRequests = new LinkedList<Request<?>>();
                }
                stagedRequests.add(request);                //添加到暂时存储队列中
                mWaitingRequests.put(cacheKey, stagedRequests);
                
            } else {                //第一次请求,应该是进入到这里的
                // Insert 'null' queue for this cacheKey, indicating there is
                // now a request in
                // flight.
                //添加一个 null 队列,表示有一个请求正在进行
                mWaitingRequests.put(cacheKey, null);                //添加到缓存队列中,那么我们接下来重点查看CacheDispatcher#run方法
                mCacheQueue.add(request);
            }            return request;
        }
    }

接下来就到 CacheDispatcher#run() 方法了,因为里面有值了。

public void run() {
       
        Process.setThreadPriority(10);        //初始化缓存类型有两种目前:NoCache() 和 DiskBaseCache()
        this.mCache.initialize();        //嵌套了好多 while 循环
        while(true) {            while(true) {                while(true) {                    while(true) {                        try {                            //从缓存队列中取出,在之前第一篇文章时,没展示下半部分,这次有请求就可以看下里面的逻辑了。
                            final Request<?> request = (Request)this.mCacheQueue.take();
                            request.addMarker("cache-queue-take");                            //请求未取消
                            if (request.isCanceled()) {
                                request.finish("cache-discard-canceled");
                            } else {                                //拿到缓存结果,请求信息都保存一个叫Entry内部类中
                                Entry entry = this.mCache.get(request.getCacheKey());                                //有可能取出的缓存为null
                                if (entry == null) {
                                    request.addMarker("cache-miss");                                    //如果清空了缓存,那就重新添加到网络请求队列中去
                                    this.mNetworkQueue.put(request);
                                } else if (!entry.isExpired()) {//判断是否过期
                                    request.addMarker("cache-hit");                                    //拿到请求结果response
                                    Response<?> response = request.parseNetworkResponse(new NetworkResponse(entry.data, entry.responseHeaders));
                                    request.addMarker("cache-hit-parsed");                                    //表示是否需要重新刷新
                                    if (!entry.refreshNeeded()) {                                        //不需要的话就直接分发给主线程了
                                        this.mDelivery.postResponse(request, response);
                                    } else {                                        //需要刷新,就重新进行网络请求
                                        request.addMarker("cache-hit-refresh-needed");
                                        request.setCacheEntry(entry);
                                        response.intermediate = true;                                        this.mDelivery.postResponse(request, response, new Runnable() {                                            public void run() {                                                try {                    ////需要刷新,就重新进行网络请求                                              
                   CacheDispatcher.this.mNetworkQueue.put(request);
                                                } catch (InterruptedException var2) {
                                                    ;
                                                }

                                            }
                                        });
                                    }
                                } else {                                    //表示过期了,也重新进行请求
                                    request.addMarker("cache-hit-expired");
                                    request.setCacheEntry(entry);                                    this.mNetworkQueue.put(request);
                                }
                            }
                        } catch (InterruptedException var4) {                            if (this.mQuit) {                                return;
                            }
                        }

关于 CacheDispatcher#run 类我画了一张图示:

https://img2.mukewang.com/5d2c686400013bb207460478.jpg

CacheDispatcher.png


从这里我们知道,网络请求首先需要mCacheDispatcher 判断是否已缓存,若缓存了则直接 postResponse 如果没有,则重新进行网络请求,我们就直接添加到 mNetworkQueue 中,那第一次请求,肯定还未缓存, 那我们下面就又可以看这个 NetworkDispatcher#run 方法了,因为此时队列中有请求了,接下来我们再返回查看:

NetworkDispatcher#run() 方法:

public void run() {        //设置线程优先级
        Process.setThreadPriority(10);        while(true) {
            Request request;            while(true) {                try {                    //从这个网络请求队列中中取出一条request
                    //第二次这里有了,因为我们add 了 一个 request
                    request = (Request)this.mQueue.take();                    break;
                } catch (InterruptedException var4) {                    if (this.mQuit) {                        return;
                    }
                }
            }            //以下都是网络请求队列有网络请求任务时执行
                request.addMarker("network-queue-take");                if (request.isCanceled()) {//判断是否取消
                    request.finish("network-discard-cancelled");
                } else {                    //网络请求未取消
                    this.addTrafficStatsTag(request);                    //处理网络请求,得到NetworkResponse
                    NetworkResponse networkResponse = this.mNetwork.performRequest(request);                    //标识请求完成
                    request.addMarker("network-http-complete");                    if (networkResponse.notModified && request.hasHadResponseDelivered()) {
                        request.finish("not-modified");
                    } else {                        //开始解析返回的结果,解析parseNetworkResponse可根据不同类型的方式进行解析,请看下图:
                        Response<?> response = request.parseNetworkResponse(networkResponse);                        //标识解析完成
                        request.addMarker("network-parse-complete");                        //开始缓存请求结果,判断是否可以缓存,默认可以
                        if (request.shouldCache() && response.cacheEntry != null) {                            this.mCache.put(request.getCacheKey(), response.cacheEntry);
                            request.addMarker("network-cache-written");
                        }                        //分发请求结果通过 mDelivery 完成
                        request.markDelivered();                        this.mDelivery.postResponse(request, response);
                    }
                }
    }

解析 有Json  Image String 等多种类型。

https://img4.mukewang.com/5d2c687b0001401307080175.jpg

image.png


到此基本分析完毕。奉上一个整体流程图,我在网上找到的,感觉还不错:


https://img1.mukewang.com/5d2c688d00014fba05500504.jpg



作者:糖葫芦_倩倩
链接:https://www.jianshu.com/p/ef7add941804


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