自定义控制器转场
自定义控制器转场包括 Push 转场、Tabs 切换转场和 Modal 转场,在日常的项目开发中都十分常用,而这些转场动画通常是具有通用性的,所以我在项目开发中采用创建转场代理类来实现。
下面以 Push 为例说明,其他转场类型同理:
1. 创建转场代理类 CustomTransitionDelegate
,继承 NSObject
2. 继承 UINavigationControllerDelegate
协议并实现下面的协议方法
// 返回处理 push/pop 转场动画对象,就是对应上面那个表格的代理方法
func navigationController(
_ navigationController: UINavigationController,
animationControllerFor operation: UINavigationControllerOperation,
from fromVC: UIViewController,
to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning?
3. 继承 UIViewControllerAnimatedTransitioning
协议并实现下面的协议方法
// 返回转场动画时间
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval
// 执行动画调用
func animateTransition(using transitionContext: UIViewControllerContextTransitioning)
4.【重要】必须在你自定义转场动画结束时调用 UIViewControllerContextTransitioning
上下文对象转场完成
transitionContext.completeTransition(true)
5. 控制器属性持有该转场代理类对象
class ViewController: UIViewController {
// 自定义的转场代理
fileprivate var customTransitionDelegate = CustomTransitionDelegate()
}
6. 控制器转场时设置该代理对象(不同情况)
// UITabBarController + Tab
self.tabBarController?.delegate = customTransitionDelegate
// UINavigationController + Push
func pushWithCustomTransition() {
guard let navigationController = self.navigationController else { return }
let pushVc = PushViewController()
navigationController.delegate = customTransitionDelegate
navigationController.pushViewController(pushVc, animated: true)
}
// UIViewController + Modal
func presentWithCustomTransition() {
let modalController = ModalViewController()
modalController.transitioningDelegate = customTransitionDelegate
self.transitioningDelegate = customTransitionDelegate
self.present(modalController, animated: true, completion: nil)
}
以下是我实现的具体3种自定义控制器转场代理类例子,分别执行3种动画:渐变、卡片弹出、点扩散,其中渐变转场代理类实现了3种类型转场,其他2个只实现了 Modal 类型转场
渐变转场代理类
class AlphaTransitionDelegate: NSObject, UIViewControllerAnimatedTransitioning {
// 自定义属性,判断是出现还是消失
fileprivate var isAppear: Bool = true
/// UIViewControllerTransitioningDelegate 代理方法,返回转场动画时间
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
if self.isAppear {
return 0.45
} else {
return 0.40
}
}
/// UIViewControllerTransitioningDelegate 代理方法,处理转场执行动画
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
if self.isAppear {
animateTransitionForAppear(using: transitionContext)
} else {
animateTransitionForDisappear(using: transitionContext)
}
}
/// 自定义方法,处理出现的转场动画
fileprivate func animateTransitionForAppear(using transitionContext: UIViewControllerContextTransitioning) {
guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
guard let fromView = fromViewController.view, let toView = toViewController.view else { return }
let duration = self.transitionDuration(using: transitionContext)
let containerView = transitionContext.containerView
containerView.addSubview(fromView)
containerView.addSubview(toView)
// 渐变动画
toView.alpha = 0
UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
toView.alpha = 1.0
}, completion: { (_) in
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
})
}
/// 自定义方法,处理消失的转场动画
fileprivate func animateTransitionForDisappear(using transitionContext: UIViewControllerContextTransitioning) {
guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
guard let fromView = fromViewController.view, let toView = toViewController.view else { return }
let duration = self.transitionDuration(using: transitionContext)
let containerView = transitionContext.containerView
containerView.insertSubview(toView, at: 0)
// 渐变动画
fromView.alpha = 1.0
UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
fromView.alpha = 0
}, completion: { (_) in
fromView.removeFromSuperview()
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
})
}
}
// MARK: - UITabBarControllerDelegate 分页转场代理
extension AlphaTransitionDelegate: UITabBarControllerDelegate {
/// 返回处理 tabs 转场动画的对象
func tabBarController(_ tabBarController: UITabBarController, animationControllerForTransitionFrom fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
isAppear = true
return self
}
}
// MARK: - UINavigationControllerDelegate 导航转场代理
extension AlphaTransitionDelegate: UINavigationControllerDelegate {
/// 返回处理 push/pop 转场动画的对象
func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
switch operation {
case .push:
isAppear = true
case .pop:
isAppear = false
default:
return nil
}
return self
}
}
// MARK: - UIViewControllerTransitioningDelegate 弹出转场代理
extension AlphaTransitionDelegate: UIViewControllerTransitioningDelegate {
/// 返回处理 present 转场动画的对象
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
// presented 被弹出的控制器,presenting 根控制器,source 源控制器
self.isAppear = true
return self
}
/// 返回处理 dismiss 转场动画的对象
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
self.isAppear = false
return self
}
}
卡片转场代理类
class CardTransitionDelegate: NSObject, UIViewControllerTransitioningDelegate, UIViewControllerAnimatedTransitioning {
// 自定义属性,判断是 present 还是 dismiss
fileprivate var isPresent: Bool = true
fileprivate weak var maskBackgroundView: UIView?
fileprivate weak var source: UIViewController?
fileprivate weak var presented: UIViewController?
// 动画卡片距离顶部的距离
fileprivate var topForShow: CGFloat = 40
init(topForShow: CGFloat) {
super.init()
self.topForShow = topForShow
}
/// 代理方法,返回处理 present 转场动画的对象
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
// presented - 被弹出控制器,presenting - 根控制器(Navigation/Tab/View),source - 源控制器
// 因为使用了 overFullScreen,source 不会调用 viewWillDisappear 和 viewDidDisappear,这里手动触发
source.viewWillDisappear(false)
source.viewDidDisappear(false)
self.source = source
self.presented = presented
self.isPresent = true
return self
}
/// 代理方法,返回处理 dismiss 转场动画的对象
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
self.isPresent = false
return self
}
/// 代理方法,返回 present 或者 dismiss 的转场时间
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
if self.isPresent { // present
return 0.45
} else { // dismiss
return 0.45
}
}
/// 代理方法,处理 present 或者 dismiss 的转场,这里分离出 2 个子方法分别处理 present 和 dismiss
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
if self.isPresent { // present
animateTransitionForPresent(using: transitionContext)
} else { // dismiss
animateTransitionForDismiss(using: transitionContext)
}
}
/// 自定义方法,处理 present 转场
fileprivate func animateTransitionForPresent(using transitionContext: UIViewControllerContextTransitioning) {
guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
guard let fromView = fromViewController.view, let toView = toViewController.view else { return }
let duration = self.transitionDuration(using: transitionContext)
let containerView = transitionContext.containerView
containerView.addSubview(fromView)
// 灰色背景控件
let maskBackgroundView = UIView(frame: containerView.bounds)
maskBackgroundView.backgroundColor = UIColor(red: 0, green: 0, blue: 0, alpha: 0.5)
maskBackgroundView.alpha = 0.0
maskBackgroundView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(CardTransitionDelegate.clickMaskViewAction(_:))))
self.maskBackgroundView = maskBackgroundView
fromView.addSubview(maskBackgroundView)
containerView.addSubview(toView)
// 动画开始,底层控制器往后缩小,灰色背景渐变出现,顶层控制器从下往上出现
let tranformScale = (UIScreen.main.bounds.height - self.topForShow) / UIScreen.main.bounds.height
let tranform = CGAffineTransform(scaleX: tranformScale, y: tranformScale)
toView.frame.origin.y = UIScreen.main.bounds.height
UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
toView.frame.origin.y = self.topForShow
maskBackgroundView.alpha = 1.0
fromView.transform = tranform
}, completion: { (_) in
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
})
}
/// 自定义方法,处理 dismiss 转场
fileprivate func animateTransitionForDismiss(using transitionContext: UIViewControllerContextTransitioning) {
guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
guard let fromView = fromViewController.view, let toView = toViewController.view else { return }
let duration = self.transitionDuration(using: transitionContext)
// 动画还原
UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
fromView.frame.origin.y = UIScreen.main.bounds.height
self.maskBackgroundView?.alpha = 0.0
toView.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
}, completion: { (_) in
self.maskBackgroundView?.removeFromSuperview()
// 注意!:因为外面使用了 overFullScreen ,dismiss 会丢失视图,需要自己手动加上
UIApplication.shared.keyWindow?.insertSubview(toView, at: 0)
// 因为使用了 overFullScreen,导致 source 没法正常调用 viewWillAppear 和 viewDidAppear,这里手动触发
if let source = self.source {
source.viewWillAppear(false)
source.viewDidAppear(false)
}
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
})
}
/// 点击灰色背景事件处理
func clickMaskViewAction(_ gestureRecognizer: UITapGestureRecognizer) {
self.presented?.dismiss(animated: true, completion: nil)
}
}
点扩散转场代理类
class RippleTransitionDelegate: NSObject, UIViewControllerTransitioningDelegate, UIViewControllerAnimatedTransitioning {
// 自定义属性,判断是 present 还是 dismiss
fileprivate var isPresent: Bool = true
fileprivate weak var transitionContext: UIViewControllerContextTransitioning?
// 起始点坐标
var startOrigin: CGPoint = CGPoint.zero
// 扩散半径
fileprivate var radius: CGFloat = 0
init(startOrigin: CGPoint = .zero) {
super.init()
self.startOrigin = startOrigin
// 这里取扩散最大半径,即屏幕的对角线长
let screenWidth = ceil(UIScreen.main.bounds.size.width)
let screenHeight = ceil(UIScreen.main.bounds.size.height)
self.radius = sqrt((screenWidth * screenWidth) + (screenHeight * screenHeight))
}
/// 代理方法,返回处理 present 转场动画的对象
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
self.isPresent = true
return self
}
/// 代理方法,返回处理 dismiss 转场动画的对象
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
self.isPresent = false
return self
}
/// 代理方法,返回 present 或者 dismiss 的转场时间
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
if self.isPresent { // present
return 0.45
} else { // dismiss
return 0.40
}
}
/// 代理方法,处理 present 或者 dismiss 的转场,这里分离出 2 个子方法分别处理 present 和 dismiss
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
self.transitionContext = transitionContext
if self.isPresent { // present
animateTransitionForPresent(using: transitionContext)
} else { // dismiss
animateTransitionForDismiss(using: transitionContext)
}
}
/// 自定义方法,处理 present 转场
fileprivate func animateTransitionForPresent(using transitionContext: UIViewControllerContextTransitioning) {
guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
guard let fromView = fromViewController.view, let toView = toViewController.view else { return }
let duration = self.transitionDuration(using: transitionContext)
let containerView = transitionContext.containerView
containerView.addSubview(fromView)
containerView.addSubview(toView)
// 计算动画图层开始和结束路径
let startFrame = CGRect(origin: self.startOrigin, size: .zero)
let maskStartPath = UIBezierPath(ovalIn: startFrame)
let maskEndPath = UIBezierPath(ovalIn: startFrame.insetBy(dx: -self.radius, dy: -self.radius))
// 创建动画图层, layer.mask 属性是表示显示的范围
let maskLayer = CAShapeLayer()
maskLayer.path = maskEndPath.cgPath
toView.layer.mask = maskLayer
// 为动画图层添加路径,从一个点开始扩散到整屏
let maskLayerAnimation = CABasicAnimation(keyPath: "path")
maskLayerAnimation.fromValue = maskStartPath.cgPath
maskLayerAnimation.toValue = maskEndPath.cgPath
maskLayerAnimation.duration = duration
maskLayerAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
maskLayerAnimation.delegate = self
maskLayer.add(maskLayerAnimation, forKey: "ripple_push_animation")
}
/// 自定义方法,处理 dismiss 转场
fileprivate func animateTransitionForDismiss(using transitionContext: UIViewControllerContextTransitioning) {
guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
guard let fromView = fromViewController.view, let toView = toViewController.view else { return }
let duration = self.transitionDuration(using: transitionContext)
let containerView = transitionContext.containerView
containerView.insertSubview(toView, at: 0)
// 计算动画图层开始和结束路径
let startFrame = CGRect(origin: self.startOrigin, size: .zero)
let maskStartPath = UIBezierPath(ovalIn: startFrame.insetBy(dx: -self.radius, dy: -self.radius))
let maskEndPath = UIBezierPath(ovalIn: startFrame)
// 创建动画图层,layer.mask 属性是表示显示的范围
let maskLayer = CAShapeLayer()
maskLayer.path = maskEndPath.cgPath
fromView.layer.mask = maskLayer
// 为动画图层添加路径,从整屏收缩到一个点
let maskLayerAnimation = CABasicAnimation(keyPath: "path")
maskLayerAnimation.fromValue = maskStartPath.cgPath
maskLayerAnimation.toValue = maskEndPath.cgPath
maskLayerAnimation.duration = duration
maskLayerAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
maskLayerAnimation.delegate = self
maskLayer.add(maskLayerAnimation, forKey: "ripple_dimiss_animation")
}
}
// MARK: - CAAnimationDelegate
extension RippleTransitionDelegate: CAAnimationDelegate {
/// 动画结束后调用
func animationDidStop(_ anim: CAAnimation, finished flag: Bool) {
// 把 layer.mask 赋值为 nil,是为了释放动画图层
if let transitionContext = self.transitionContext {
if let toViewController = transitionContext.viewController(forKey: .to) {
toViewController.view.layer.mask = nil
}
if let fromViewController = transitionContext.viewController(forKey: .from) {
fromViewController.view.layer.mask = nil
}
transitionContext.completeTransition(true)
}
}
}
这三个转场代理类的 Demo 代码在这:CustomTransitionDemo