如何在我的脚本中使用 random.choice 以便在每次按下按钮后得到不同的不同结果而不关闭

我正在开发一个项目,该项目允许我模拟打字,以便我可以自动回复电子邮件。为此,我使用 Tkinter 创建一个弹出窗口,该窗口始终位于所有其他窗口的顶部(始终位于前台),并带有一个按钮。按下按钮后,我会停顿两秒,以便单击进入不同的窗口,然后执行引用字符串变量(电子邮件中的文本响应)的 Pynput 函数。

在我的变量中,我有几个 random.choice 方法,其中包含同义词列表,用于改变响应中的单词选择每次(或大多数时间)都会变化。现在,当我运行脚本时,会出现窗口并键入响应,尽管 random.choice 不会在每次单击按钮时执行,而是在每次关闭 Tkinter 窗口并再次运行脚本时执行。我希望能够保持 Tkinter 窗口打开,而不必每次都重新运行脚本以使 random.choice 正常工作。如何修改我的脚本,以便 random.choice 在每次单击按钮时都能起作用?

这是代码:

from tkinter import * 

from pynput.keyboard import Key, Controller 

keyboard = Controller()

import time

import random


def center_window(w=300, h=200):

    ws = root.winfo_screenwidth()

    hs = root.winfo_screenheight()

    x = (ws/2) - (w/2)

    y = (hs/2) - (h/2)

    root.geometry('%dx%d+%d+%d' % (w, h, x, y))


rej = random.choice(["Hey", "Hello", "What's up"]) +", thanks for reaching out! 

This " + random.choice(["idea", "concept", "project"]) + " was " \ 

+ random.choice(["unique,", "interesting,", "creative,", "solid,", "clever,"]) + 

" although it doesn't quite fit our vision right now. " \

"We appreciate the submission and look forward to receiving more from you in the future."


root = Tk()

root.title('Automate')


def Reject():

    time.sleep(2)

    keyboard.type(rej)


RejectButton = Button(root, text="Reject", padx=50, pady=10, command=Reject, fg="#ffffff",

bg="#000000")

RejectButton.pack()


center_window(300, 250)

root.lift()

root.wm_attributes("-topmost", 1)


root.mainloop()

假设运行脚本后 random.choice 选择“Hey”、“concept”和“unique”。然后按下每个按钮直到关闭 Tkinter 窗口并再次重新运行脚本后的输出将是:


嘿,感谢您伸出援手!这个概念很独特,尽管它不太符合我们现在的愿景。我们感谢您的提交,并期待将来收到您的更多信息。


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至尊宝的传说

作为修复缩进之前的解决方案,请尝试rej在函数内部移动Reject():def Reject():    rej = random.choice(["Hey", "Hello", "What's up"]) +", thanks for reaching out!     This " + random.choice(["idea", "concept", "project"]) + " was " \     + random.choice(["unique,", "interesting,", "creative,", "solid,", "clever,"]) +     " although it doesn't quite fit our vision right now. " \    "We appreciate the submission and look forward to receiving more from you in the     future."    time.sleep(2)    keyboard.type(rej)    print(rej)虽然这给了我一个 EOL 错误,但这与您发布的内容相同,或者您也可以这样说:rej = random.choice(["Hey", "Hello", "What's up"]) +", thanks for reaching out! This " + random.choice(["idea", "concept", "project"]) + " was "  + random.choice(["unique,", "interesting,", "creative,", "solid,", "clever,"]) + " although it doesn't quite fit our vision right now. We appreciate the submission and look forward to receiving more from you in the future."有什么区别,它全部在一行中,而您在多行中使用,为此我建议使用三引号和f字符串来动态插入变量,例如:def Reject():    rej = f'''{random.choice(["Hey", "Hello", "What's up"])}, thanks for reaching out! This {random.choice(["idea", "concept", "project"])} was {random.choice(["unique,", "interesting,", "creative,", "solid,", "clever,"])} although it doesn't quite fit our vision right now.We appreciate the submission and look forward to receiving more from you in the future.'''    time.sleep(2)    keyboard.type(rej)    print(rej)从代码开始到正常代码块结束的所有内容都只会运行一次,而您的代码rej处于这一点之间,并且只会执行一次,因此这解释了为什么它在整个过程中保持不变mainloop(),所以为了使其在每次单击按钮时正确随机化,您必须将其移至函数内部。因此,每次调用该函数都会运行rej每次,使其随机。
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