先上代码吧:
//这是2个线程模拟卖火车票的小程序
#include <windows.h>
#include <iostream>
#include <tchar.h>
using namespace std;
DWORD WINAPI Fun1Proc(LPVOID lpParameter);//thread data
DWORD WINAPI Fun2Proc(LPVOID lpParameter);//thread data
int index=0;
int tickets=10;
HANDLE hMutex;
void main()
{
HANDLE hThread1;
HANDLE hThread2;
//创建线程
hThread1=CreateThread(NULL,0,Fun1Proc,NULL,0,NULL);
hThread2=CreateThread(NULL,0,Fun2Proc,NULL,0,NULL);
CloseHandle(hThread1);
CloseHandle(hThread2);
//创建互斥对象
hMutex=CreateMutex(NULL,TRUE,_T("tickets"));//创建互斥体 一次运行一个线程
if (hMutex)
{
if (ERROR_ALREADY_EXISTS==GetLastError())
{
cout<<"only one instance can run!"<<endl;
return;
}
}
WaitForSingleObject(hMutex,INFINITE);//等待进入互斥体 INFINITE -1
ReleaseMutex(hMutex);
ReleaseMutex(hMutex);
Sleep(3000);
}
//线程1的入口函数
DWORD WINAPI Fun1Proc(LPVOID lpParameter)//thread data
{
while (true)
{
ReleaseMutex(hMutex);
WaitForSingleObject(hMutex,INFINITE);
if (tickets>0)
{
Sleep(500);
cout<<"thread1 sell ticket :"<<tickets--<<endl;
}
else
break;
ReleaseMutex(hMutex);
}
return 0;
}
//线程2的入口函数
DWORD WINAPI Fun2Proc(LPVOID lpParameter)//thread data
{
while (true)
{
ReleaseMutex(hMutex);
WaitForSingleObject(hMutex,INFINITE);
if (tickets>0)
{
Sleep(500);
cout<<"thread2 sell ticket :"<<tickets--<<endl;
}
else
break;
ReleaseMutex(hMutex);
}
return 0;
}
在上面的代码是一个多线程的模型,但这个模型中有一个很有趣的地方:
原始作者用WaitForSingleObject(hMutex,INFINITE);语句来获得互斥体,同时用ReleaseMutex(hMutex);语句来释放互斥体,但仔细看代码却可以发现,每一个WaitForSingleObject其实是对应了两句一摸一样的释放语句,看上去好像是每获得一次互斥体就要释放两遍一样。
holdtom
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