我写了一个生命游戏控制台应用程序,现在我正在为它编写单元测试。游戏板以循环方式呈现,可以使用 Esc 键中断。但是我不知道如何在我的主应用程序类的测试方法中模拟该按键,所以我的测试当前无限循环。
应用.cs
public class Application
{
private readonly IGame _game;
private readonly IBoard _board;
private readonly IBoardGenerator _boardGenerator;
private readonly IConsole _console;
public Application(IGame game, IBoard board, IBoardGenerator boardGenerator, IConsole console)
{
_game = game;
_board = board;
_boardGenerator = boardGenerator;
_console = console;
}
public void Run()
{
void RenderBoard()
{
_console.Clear();
_board.Evolve();
_board.Print();
Thread.Sleep(150);
}
LoopUntilButtonPressed(() =>
{
_console.Clear();
_game.NewGame();
_game.SetBoard(_board, _boardGenerator);
LoopUntilButtonPressed(RenderBoard, ConsoleKey.Escape);
}, ConsoleKey.Escape);
}
private void LoopUntilButtonPressed(Action action, ConsoleKey consoleKey)
{
do
{
while (!_console.KeyAvailable)
{
action.Invoke();
}
} while (_console.ReadKey(true) != consoleKey);
}
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