我正在制作一个井字游戏,并且我确实有工作代码,并且到目前为止它可以完成我想要它做的事情。我只是想知道是否有办法缩短这个功能。我的代码如下...
def EnterMove(board):
move = input("Enter your move (number between 1 - 9): ")
if move == '1':
board[0][0] = 'O'
elif move == '2':
board[0][1] = 'O'
elif move == '3':
board[0][2] = 'O'
elif move == '4':
board[1][0] = 'O'
elif move == '5':
board[1][1] = 'O'
elif move == '6':
board[1][2] = 'O'
elif move == '7':
board[2][0] = 'O'
elif move == '8':
board[2][1] = 'O'
elif move == '9':
board[2][2] = 'O'
#Making the playing board
board = []
for i in range(3):
row = [Empty for i in range(3)]
board.append(row)
board[0][0] = '1'
board[0][1] = '2'
board[0][2] = '3'
board[1][0] = '4'
board[1][1] = '5'
board[1][2] = '6'
board[2][0] = '7'
board[2][1] = '8'
board[2][2] = '9'
所以就像我说的那样,到目前为止,这一切都很好,我只是想知道是否有更简单的方法来构建板和构建 EnterMove 功能。非常感谢。
(注意:玩家移动将是“O”,而计算机将是“X”,我将向我们提供与玩家移动功能几乎相同的代码,但只是使用str(random.randint(1,9))它来决定计算机的移动)
阿波罗的战车
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