用client发消息 总是等client关闭 server才能收到消息 这是为什么啊 跪谢!! 代码如下:
client:
import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.net.Socket;
import java.net.UnknownHostException;
public class ChatClient extends Frame{
TextField tfTxt = new TextField();
TextArea taContent = new TextArea();
static Socket s;
BufferedWriter bw = null;
public static void main(String[] args) {
ChatClient cc= new ChatClient();
cc.connect();
cc.launchFrame();
}
public void connect(){
try {
s = new Socket("127.0.0.1",9408);
System.out.println("Connected!");
bw = new BufferedWriter(new OutputStreamWriter(s.getOutputStream()));
} catch (UnknownHostException e){
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
public void launchFrame(){
this.setLocation(400, 300);
this.setSize(300,300);
add(tfTxt,BorderLayout.SOUTH);
add(taContent,BorderLayout.NORTH);
pack();
this.setVisible(true);
tfTxt.addKeyListener(new KeyAdapter(){
public void keyPressed(KeyEvent e){
int a;
a = e.getKeyCode();
if(a == KeyEvent.VK_ENTER){
String string =tfTxt.getText().trim();
taContent.setText(string);
tfTxt.setText("");
try{
System.out.println(string);
bw.write(string);
bw.flush();
}catch(IOException ex){
System.out.println(ex);
}
}
}
});
this.addWindowListener(new MyMonitor());
}
public void disConnect(){
try {
bw.close();
s.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
class MyMonitor extends WindowAdapter{
public void windowClosing(WindowEvent e){
ChatClient f =(ChatClient) e.getSource();
f.disConnect();
System.exit(0);
}
}
server端:
import java.io.*;
import java.net.*;
public class ChatServer {
static Socket s = null;
static ServerSocket ss = null;
public static void main(String[] args) {
try {
ss = new ServerSocket(9408);
while(true){
s = ss.accept();
System.out.println("a client has connect");
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
String string = br.readLine();
System.out.println(string);
br.close();
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
米琪卡哇伊
翻翻过去那场雪
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