我有一个 HTML、CSS 和 JavaScript 程序,可以从初始点(Mousedown 事件)绘制一条曲线(Mousemove 事件),然后在抬起鼠标单击时绘制一条直线(MouseUp 事件)。
现在我的问题是在两个不同的标签中找到曲线和直线的距离。
我的代码如下
var canvas = document.querySelector('#paint');
var ctx = canvas.getContext('2d');
var sketch = document.querySelector('#sketch');
var sketch_style = getComputedStyle(sketch);
canvas.width = parseInt(sketch_style.getPropertyValue('width'));
canvas.height = parseInt(sketch_style.getPropertyValue('height'));
var mouse = {
x: 0,
y: 0
};
var last_mouse = {
x: 0,
y: 0
};
/* Mouse Capturing Work */
canvas.addEventListener('mousemove', function(e) {
last_mouse.x = mouse.x;
last_mouse.y = mouse.y;
mouse.x = e.pageX - this.offsetLeft;
mouse.y = e.pageY - this.offsetTop;
}, false);
/* Drawing on Paint App */
ctx.lineWidth = 5;
ctx.lineJoin = 'round';
ctx.lineCap = 'round';
ctx.strokeStyle = 'black';
canvas.addEventListener('mousedown', function(e) {
initialPoint = {
x: mouse.x,
y: mouse.y
}
canvas.addEventListener('mousemove', onPaint, false);
}, false);
canvas.addEventListener('mouseup', function() {
drawStraightLine()
canvas.removeEventListener('mousemove', onPaint, false);
}, false);
var onPaint = function() {
ctx.beginPath();
ctx.moveTo(last_mouse.x, last_mouse.y);
ctx.lineTo(mouse.x, mouse.y);
ctx.strokeStyle = "#000000";
ctx.closePath();
ctx.stroke();
};
let initialPoint
const drawStraightLine = function() {
ctx.beginPath();
ctx.moveTo(initialPoint.x, initialPoint.y);
ctx.lineTo(mouse.x, mouse.y);
ctx.strokeStyle = "#FF000077";
ctx.stroke();
}
html,
body {
width: 80%;
height: 50%;
}
#sketch {
border: 10px solid gray;
height: 100%;
}
<div id="sketch">
<canvas id="paint"></canvas>
<script src="1.js"></script>
</div>
<label id="StraightLineDistance"></label>
<label id="CurvedLineDistance"></label>
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