我目前正在使用 Microsoft 的 Bot Framework 制作聊天机器人。在我的流程中,我有一个最终对话,让用户知道他们正在参加比赛。还有一种针对未知输入的错误处理方法。这两种方法见这里:
[Serializable]
public class ConcertCityDialog : AbstractBasicDialog<DialogResult>
{
private static FacebookService FacebookService => new FacebookService(new FacebookClient());
[LuisIntent("ConcertCity")]
public async Task ConcertCityIntent(IDialogContext context, LuisResult result)
{
var fbAccount = await FacebookService.GetAccountAsync(context.Activity.From.Id);
var selectedCityName = result.Entities.FirstOrDefault()?.Entity;
concert_city selectedCity;
using (var concertCityService = new ConcertCityService())
{
selectedCity = concertCityService.FindConcertCity(selectedCityName);
}
if (selectedCity == null)
{
await NoneIntent(context, result);
return;
}
user_interaction latestInteraction;
using (var userService = new MessengerUserService())
{
var user = userService.FindByFacebookIdIncludeInteractions(context.Activity.From.Id);
latestInteraction = user.user_interaction.MaxBy(e => e.created_at);
}
latestInteraction.preferred_city_id = selectedCity.id;
latestInteraction.gif_created = true;
using (var userInteractionService = new UserInteractionService())
{
userInteractionService.UpdateUserInteraction(latestInteraction);
}
var shareIntroReply = context.MakeMessage();
shareIntroReply.Text = "Great choice! You are now participating in the competition. If you dare then pass your message \uD83D\uDE0E";
await context.PostAsync(shareIntroReply);
var reply = await MessageUtility.MakeShareMessageCard(context, fbAccount, latestInteraction, false);
await context.PostAsync(reply);
context.Done(DialogResult.Done);
牧羊人nacy
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