我目前在html5画布中有一个旋转的弹跳球,并且我希望在球中插入一个SVG图像,该球会随之移动和旋转。研究此代码是我的代码,但不确定这是否正确
var img = new Image();
img.onload = function() {
ctx.drawImage(img, 0, 0);
}
img.src = "";
有人对我如何实现这一目标有任何建议吗?这是我的代码
<canvas id="myCanvas"></canvas>
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
var x = canvas.width / 2;
var y = canvas.height / 2;
// SPEED
var dx = 4;
var dy = -4;
var radius = 120;
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.beginPath();
ctx.arc(x, y, radius, 0, Math.PI * 2);
ctx.fillStyle = "#9370DB";
ctx.fill();
ctx.closePath();
if (x + dx > canvas.width - radius) {
dx = -dx;
}
if (x + dx < radius) {
dx = -dx;
}
if (y + dy > canvas.height - radius) {
dy = -dy;
}
if (y + dy < radius) {
dy = -dy;
}
x += dx;
y += dy;
}
window.addEventListener('resize', resizeCanvas, false);
function resizeCanvas() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
resizeCanvas();
x = canvas.width / 2;
y = canvas.height / 2;
setInterval(draw, 10);
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