幕布斯7119047
“我想要一个Bitmap d,即灰度。我确实看到一个包含System.Drawing.Imaging.PixelFormat的consructor,但我不明白如何使用它。”这是怎么做的Bitmap grayScaleBP = new
System.Drawing.Bitmap(2, 2, System.Drawing.Imaging.PixelFormat.Format16bppGrayScale);编辑:转换为灰度 Bitmap c = new Bitmap("fromFile");
Bitmap d;
int x, y;
// Loop through the images pixels to reset color.
for (x = 0; x < c.Width; x++)
{
for (y = 0; y < c.Height; y++)
{
Color pixelColor = c.GetPixel(x, y);
Color newColor = Color.FromArgb(pixelColor.R, 0, 0);
c.SetPixel(x, y, newColor); // Now greyscale
}
}
d = c; // d is grayscale version of c来自switchonthecode的更快版本跟随链接进行全面分析:public static Bitmap MakeGrayscale3(Bitmap original){
//create a blank bitmap the same size as original
Bitmap newBitmap = new Bitmap(original.Width, original.Height);
//get a graphics object from the new image
Graphics g = Graphics.FromImage(newBitmap);
//create the grayscale ColorMatrix
ColorMatrix colorMatrix = new ColorMatrix(
new float[][]
{
new float[] {.3f, .3f, .3f, 0, 0},
new float[] {.59f, .59f, .59f, 0, 0},
new float[] {.11f, .11f, .11f, 0, 0},
new float[] {0, 0, 0, 1, 0},
new float[] {0, 0, 0, 0, 1}
});
//create some image attributes
ImageAttributes attributes = new ImageAttributes();
//set the color matrix attribute
attributes.SetColorMatrix(colorMatrix);
//draw the original image on the new image
//using the grayscale color matrix
g.DrawImage(original, new Rectangle(0, 0, original.Width, original.Height),
0, 0, original.Width, original.Height, GraphicsUnit.Pixel, attributes);
//dispose the Graphics object
g.Dispose();
return newBitmap;}