跪求!如何简化下列JS代码,让它运行更高效

我给魔电官网的文档做了一个中文化的油猴脚本,只是代码太简陋,并且运行效率低下,导致打开时需要等待好久,请教大神们有没有什么办法可以优化一下这个脚本
//==UserScript==
//@name魔电官网文档中文化
//@namespacehttp://tampermonkey.net/
//@version0.1
//@description实用工具
//@author黑本
//@matchhttps://docs.median-xl.com/doc/items/*
//@grantnone
//==/UserScript==
(function(){
'usestrict';
//符文
document.body.innerHTML=document.body.innerHTML.replace(/ElRune/g,'1#El');
document.body.innerHTML=document.body.innerHTML.replace(/EldRune/g,'2#Eld');
document.body.innerHTML=document.body.innerHTML.replace(/TirRune/g,'3#Tir');
document.body.innerHTML=document.body.innerHTML.replace(/NefRune/g,'4#Nef');
document.body.innerHTML=document.body.innerHTML.replace(/EthRune/g,'5#Eth');
document.body.innerHTML=document.body.innerHTML.replace(/IthRune/g,'6#Ith');
document.body.innerHTML=document.body.innerHTML.replace(/TalRune/g,'7#Tal');
document.body.innerHTML=document.body.innerHTML.replace(/RalRune/g,'8#Ral');
document.body.innerHTML=document.body.innerHTML.replace(/OrtRune/g,'9#Ort');
document.body.innerHTML=document.body.innerHTML.replace(/ThulRune/g,'10#Thul');
document.body.innerHTML=document.body.innerHTML.replace(/AmnRune/g,'11#Amn');
document.body.innerHTML=document.body.innerHTML.replace(/SolRune/g,'12#Sol');
document.body.innerHTML=document.body.innerHTML.replace(/ShaelRune/g,'13#Shael');
document.body.innerHTML=document.body.innerHTML.replace(/DolRune/g,'14#Dol');
document.body.innerHTML=document.body.innerHTML.replace(/HelRune/g,'15#Hel');
document.body.innerHTML=document.body.innerHTML.replace(/IoRune/g,'16#Io');
document.body.innerHTML=document.body.innerHTML.replace(/LumRune/g,'17#Lum');
document.body.innerHTML=document.body.innerHTML.replace(/KoRune/g,'18#Ko');
document.body.innerHTML=document.body.innerHTML.replace(/FalRune/g,'19#Fal');
document.body.innerHTML=document.body.innerHTML.replace(/LemRune/g,'20#Lem');
document.body.innerHTML=document.body.innerHTML.replace(/PulRune/g,'21#Pul');
document.body.innerHTML=document.body.innerHTML.replace(/UmRune/g,'22#Um');
document.body.innerHTML=document.body.innerHTML.replace(/MalRune/g,'23#Mal');
document.body.innerHTML=document.body.innerHTML.replace(/IstRune/g,'24#Ist');
document.body.innerHTML=document.body.innerHTML.replace(/GulRune/g,'25#Gul');
document.body.innerHTML=document.body.innerHTML.replace(/VexRune/g,'26#Vex');
document.body.innerHTML=document.body.innerHTML.replace(/OhmRune/g,'27#Ohm');
document.body.innerHTML=document.body.innerHTML.replace(/LoRune/g,'28#Lo');
document.body.innerHTML=document.body.innerHTML.replace(/SurRune/g,'29#Sur');
document.body.innerHTML=document.body.innerHTML.replace(/BerRune/g,'30#Ber');
document.body.innerHTML=document.body.innerHTML.replace(/JahRune/g,'31#Jah');
document.body.innerHTML=document.body.innerHTML.replace(/ChamRune/g,'32#Cham');
document.body.innerHTML=document.body.innerHTML.replace(/ZodRune/g,'33#Zod');
document.body.innerHTML=document.body.innerHTML.replace(/ShaRune/g,'34#Sha');
document.body.innerHTML=document.body.innerHTML.replace(/LahRune/g,'35#Lah');
document.body.innerHTML=document.body.innerHTML.replace(/KurRune/g,'36#Kur');
document.body.innerHTML=document.body.innerHTML.replace(/IxRune/g,'37#Ix');
document.body.innerHTML=document.body.innerHTML.replace(/ThurRune/g,'38#Thur');
document.body.innerHTML=document.body.innerHTML.replace(/NasRune/g,'39#Nas');
document.body.innerHTML=document.body.innerHTML.replace(/AthRune/g,'40#Ath');
document.body.innerHTML=document.body.innerHTML.replace(/KraRune/g,'41#Kra');
document.body.innerHTML=document.body.innerHTML.replace(/VithRune/g,'42#Vith');
document.body.innerHTML=document.body.innerHTML.replace(/NoRune/g,'43#No');
document.body.innerHTML=document.body.innerHTML.replace(/YulRune/g,'44#Yul');
document.body.innerHTML=document.body.innerHTML.replace(/ThaiRune/g,'45#Thai');
document.body.innerHTML=document.body.innerHTML.replace(/RhaRune/g,'46#Rha');
document.body.innerHTML=document.body.innerHTML.replace(/XarRune/g,'47#Xar');
document.body.innerHTML=document.body.innerHTML.replace(/NihRune/g,'48#Nih');
document.body.innerHTML=document.body.innerHTML.replace(/LaiRune/g,'49#Lai');
document.body.innerHTML=document.body.innerHTML.replace(/OnRune/g,'50#On');
document.body.innerHTML=document.body.innerHTML.replace(/TahaRune/g,'51#Taha');
document.body.innerHTML=document.body.innerHTML.replace(/GhalRune/g,'52#Ghal');
document.body.innerHTML=document.body.innerHTML.replace(/QorRune/g,'53#Qor');
document.body.innerHTML=document.body.innerHTML.replace(/KrysRune/g,'54#Krys');
document.body.innerHTML=document.body.innerHTML.replace(/AuheRune/g,'55#Auhe');
document.body.innerHTML=document.body.innerHTML.replace(/ShaadRune/g,'56#Shaad');
document.body.innerHTML=document.body.innerHTML.replace(/MaRune/g,'魔法符文');
document.body.innerHTML=document.body.innerHTML.replace(/PoRune/g,'毒素符文');
document.body.innerHTML=document.body.innerHTML.replace(/FiRune/g,'火焰符文');
document.body.innerHTML=document.body.innerHTML.replace(/EaRune/g,'大地符文');
document.body.innerHTML=document.body.innerHTML.replace(/CoRune/g,'寒冰符文');
document.body.innerHTML=document.body.innerHTML.replace(/LiRune/g,'闪电符文');
document.body.innerHTML=document.body.innerHTML.replace(/XisRune/g,'卡布符文');
//装备
document.body.innerHTML=document.body.innerHTML.replace(/Weapons
/g,'武器
');
document.body.innerHTML=document.body.innerHTML.replace(/ThrowingKnives/g,'飞刀');
document.body.innerHTML=document.body.innerHTML.replace(/NecromancerScythes/g,'死灵法师专属镰刀');
document.body.innerHTML=document.body.innerHTML.replace(/ThrowingAxes/g,'飞斧');
document.body.innerHTML=document.body.innerHTML.replace(/AmazonSpears/g,'亚马逊专属矛');
document.body.innerHTML=document.body.innerHTML.replace(/PaladinSpears/g,'圣骑士专属矛');
document.body.innerHTML=document.body.innerHTML.replace(/PaladinClubs,PaladinMaces,PaladinHammers/g,'圣骑士专属棍,棒,锤');
document.body.innerHTML=document.body.innerHTML.replace(/Spears/g,'长矛');
document.body.innerHTML=document.body.innerHTML.replace(/SorceressOrbs/g,'法师单手法球');
document.body.innerHTML=document.body.innerHTML.replace(/SorceressCrystalSwords/g,'扭曲之刃(法师)');
document.body.innerHTML=document.body.innerHTML.replace(/SorceressBodyArmor/g,'法师专属衣服');
document.body.innerHTML=document.body.innerHTML.replace(/PaladinShields/g,'圣骑士专属盾');
document.body.innerHTML=document.body.innerHTML.replace(/BarbarianShields/g,'野蛮人专属盾');
document.body.innerHTML=document.body.innerHTML.replace(/AssassinShields/g,'刺客专属盾');
document.body.innerHTML=document.body.innerHTML.replace(/NecromancerShields/g,'死灵法师专属盾');
document.body.innerHTML=document.body.innerHTML.replace(/AmazonShields/g,'亚马逊专属盾');
document.body.innerHTML=document.body.innerHTML.replace(/Scythes/g,'镰刀');
document.body.innerHTML=document.body.innerHTML.replace(/Sceptres/g,'权杖');
document.body.innerHTML=document.body.innerHTML.replace(/PaladinHelms/g,'圣骑士专属头盔');
document.body.innerHTML=document.body.innerHTML.replace(/PaladinClubs,PaladinMaces,PaladinHammers/g,'圣骑士专属钝器');
document.body.innerHTML=document.body.innerHTML.replace(/BarbarianSwords/g,'野蛮人专属剑');
document.body.innerHTML=document.body.innerHTML.replace(/BarbarianOne-HandedAxes/g,'野蛮人单手斧');
document.body.innerHTML=document.body.innerHTML.replace(/BarbarianTwo-HandedAxes/g,'野蛮人双手斧');
document.body.innerHTML=document.body.innerHTML.replace(/One-HandedSwords/g,'单手剑');
document.body.innerHTML=document.body.innerHTML.replace(/One-HandedAxes/g,'单手斧');
document.body.innerHTML=document.body.innerHTML.replace(/NecromancerWands/g,'死灵法师单手短杖');
document.body.innerHTML=document.body.innerHTML.replace(/NecromancerStaves/g,'死灵法师双手长杖');
document.body.innerHTML=document.body.innerHTML.replace(/NecromancerDaggers/g,'死灵法师专属匕首');
document.body.innerHTML=document.body.innerHTML.replace(/NecromancerCrossbows/g,'死灵法师专属十字弓');
document.body.innerHTML=document.body.innerHTML.replace(/DruidStaves/g,'德鲁伊专属法杖');
document.body.innerHTML=document.body.innerHTML.replace(/DruidHelms/g,'德鲁伊专属头盔');
document.body.innerHTML=document.body.innerHTML.replace(/Maces/g,'钉锤(棍棒顶端圆形发展偏小)');
document.body.innerHTML=document.body.innerHTML.replace(/Hammers/g,'锤子(顶端为横向发展偏大)');
document.body.innerHTML=document.body.innerHTML.replace(/AmazonJavelins/g,'亚马逊专属标枪');
document.body.innerHTML=document.body.innerHTML.replace(/Javelins/g,'标枪');
document.body.innerHTML=document.body.innerHTML.replace(/BarbarianHelms/g,'野蛮人头盔');
document.body.innerHTML=document.body.innerHTML.replace(/Staves/g,'长柄法杖');
document.body.innerHTML=document.body.innerHTML.replace(/Crossbows/g,'十字弓');
document.body.innerHTML=document.body.innerHTML.replace(/DruidBows/g,'德鲁伊专属弓');
document.body.innerHTML=document.body.innerHTML.replace(/AmazonBows/g,'亚马逊专属弓');
document.body.innerHTML=document.body.innerHTML.replace(/AmazonHelms/g,'亚马逊专属头盔');
document.body.innerHTML=document.body.innerHTML.replace(/Bows/g,'弓');
document.body.innerHTML=document.body.innerHTML.replace(/Daggers/g,'匕首');
document.body.innerHTML=document.body.innerHTML.replace(/AssassinClaws/g,'刺客爪');
document.body.innerHTML=document.body.innerHTML.replace(/AssassinNaginatas/g,'眉间刀(刺客)');
document.body.innerHTML=document.body.innerHTML.replace(/BodyArmor/g,'衣服');
document.body.innerHTML=document.body.innerHTML.replace(/Circlets/g,'头环');
document.body.innerHTML=document.body.innerHTML.replace(/Shields/g,'盾牌');
document.body.innerHTML=document.body.innerHTML.replace(/Belts/g,'腰带');
document.body.innerHTML=document.body.innerHTML.replace(/Boots/g,'鞋子');
document.body.innerHTML=document.body.innerHTML.replace(/Helms/g,'头盔');
document.body.innerHTML=document.body.innerHTML.replace(/Gloves/g,'手套');
//装备属性词条
document.body.innerHTML=document.body.innerHTML.replace(/Chancetocastlevel/g,'的机会施展等级');
document.body.innerHTML=document.body.innerHTML.replace(/HitRecovery/g,'快速打击恢复(FHR)');
document.body.innerHTML=document.body.innerHTML.replace(/BlockSpeed/g,'格挡速度(FBR)');
document.body.innerHTML=document.body.innerHTML.replace(/onKill/g,'当杀死怪物');
document.body.innerHTML=document.body.innerHTML.replace(/Enhanceddamage/g,'增强伤害(ED)');
document.body.innerHTML=document.body.innerHTML.replace(/BonustoAttackRating/g,'额外准确率(AR)');
document.body.innerHTML=document.body.innerHTML.replace(/toAllAttributes/g,'所有属性');
document.body.innerHTML=document.body.innerHTML.replace(/GoldFind/g,'更多金币');
document.body.innerHTML=document.body.innerHTML.replace(/toLightRadius/g,'照亮范围');
document.body.innerHTML=document.body.innerHTML.replace(/BonusDamageto/g,'更多伤害');
document.body.innerHTML=document.body.innerHTML.replace(/AttackSpeed/g,'增加攻速(IAS)');
document.body.innerHTML=document.body.innerHTML.replace(/Adds/g,'增加');
document.body.innerHTML=document.body.innerHTML.replace(/colddamage/g,'的冰冷伤害');
document.body.innerHTML=document.body.innerHTML.replace(/poisondamage/g,'的毒素伤害');
document.body.innerHTML=document.body.innerHTML.replace(/firedamage/g,'的火焰伤害');
document.body.innerHTML=document.body.innerHTML.replace(/lightningdamage/g,'的闪电伤害');
document.body.innerHTML=document.body.innerHTML.replace(/magicdamage/g,'的魔法伤害');
document.body.innerHTML=document.body.innerHTML.replace(/damage/g,'的伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toMaximumDamage/g,'最大伤害');
document.body.innerHTML=document.body.innerHTML.replace(/BasedonCharacterLevel/g,'基于角色等级');
document.body.innerHTML=document.body.innerHTML.replace(/toallAttributes/g,'至所有属性');
document.body.innerHTML=document.body.innerHTML.replace(/toManaSweep/g,'法力扫荡');
document.body.innerHTML=document.body.innerHTML.replace(/toManaTideTotem/g,'法力潮汐图腾');
document.body.innerHTML=document.body.innerHTML.replace(/toMana/g,'法力值');
document.body.innerHTML=document.body.innerHTML.replace(/onMeleeAttack/g,'当近战攻击时');
document.body.innerHTML=document.body.innerHTML.replace(/toAllSkills/g,'所有技能');
document.body.innerHTML=document.body.innerHTML.replace(/toMinimumDamage/g,'最小伤害');
document.body.innerHTML=document.body.innerHTML.replace(/StunAttack/g,'晕眩攻击');
document.body.innerHTML=document.body.innerHTML.replace(/toSummonedMinionLife/g,'召唤物生命');
document.body.innerHTML=document.body.innerHTML.replace(/toStrength/g,'力量');
document.body.innerHTML=document.body.innerHTML.replace(/BonustoEnergyFactor/g,'增加精力因子');
document.body.innerHTML=document.body.innerHTML.replace(/toEnergy/g,'精力');
document.body.innerHTML=document.body.innerHTML.replace(/toDexterity/g,'敏捷');
document.body.innerHTML=document.body.innerHTML.replace(/Reanimateas/g,'复活为');
document.body.innerHTML=document.body.innerHTML.replace(/CastSpeed/g,'快速施法(FCR)');
document.body.innerHTML=document.body.innerHTML.replace(/LifestolenperHit/g,'生命偷取(LL)');
document.body.innerHTML=document.body.innerHTML.replace(/ManastolenperHit/g,'法力偷取(LM)');
document.body.innerHTML=document.body.innerHTML.replace(/toLife/g,'生命值');
document.body.innerHTML=document.body.innerHTML.replace(/MaximumFireResist/g,'最大火焰抗性');
document.body.innerHTML=document.body.innerHTML.replace(/MaximumColdResist/g,'最大冰冷抗性');
document.body.innerHTML=document.body.innerHTML.replace(/MaximumLightningResist/g,'最大闪电抗性');
document.body.innerHTML=document.body.innerHTML.replace(/MaximumPoisonResist/g,'最大毒素抗性');
document.body.innerHTML=document.body.innerHTML.replace(/FireResist/g,'火焰抗性(fr)');
document.body.innerHTML=document.body.innerHTML.replace(/SlowTarget/g,'减慢目标');
document.body.innerHTML=document.body.innerHTML.replace(/ColdResist/g,'冰冷抗性(cr)');
document.body.innerHTML=document.body.innerHTML.replace(/LightningResist/g,'闪电抗性(lr)');
document.body.innerHTML=document.body.innerHTML.replace(/PoisonResist/g,'毒素抗性(lr)');
document.body.innerHTML=document.body.innerHTML.replace(/PhysicalResist/g,'物理抗性');
document.body.innerHTML=document.body.innerHTML.replace(/PhysicalDamageReducedby/g,'物理伤害降低(dr)');
document.body.innerHTML=document.body.innerHTML.replace(/toPoisonSpellDamage/g,'至毒素法术伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toLightningSpellDamage/g,'至闪电法术伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toColdSpellDamage/g,'至冰冷法术伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toFireSpellDamage/g,'至火焰法术伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toPhysical\/MagicSpellDamage/g,'至物理/魔法伤害');
document.body.innerHTML=document.body.innerHTML.replace(/EnergyFactortoSpellDamage/g,'法力因子至法术伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toSpellDamage/g,'至所有法术伤害');
document.body.innerHTML=document.body.innerHTML.replace(/ChanceofCrushingBlow/g,'压碎性打击(CB)');
document.body.innerHTML=document.body.innerHTML.replace(/Charges/g,'聚气');
document.body.innerHTML=document.body.innerHTML.replace(/CombatSpeeds/g,'所有战斗速度');
document.body.innerHTML=document.body.innerHTML.replace(/IncreasedHealingRatefromApples/g,'增加食用苹果的恢复效率');
document.body.innerHTML=document.body.innerHTML.replace(/ChanceofUninterruptableAttack/g,'不间断攻击(UA)');
document.body.innerHTML=document.body.innerHTML.replace(/TotalCharacterDefense/g,'角色整体防御');
document.body.innerHTML=document.body.innerHTML.replace(/toEnemyColdResistance/g,'敌人冰冷抗性');
document.body.innerHTML=document.body.innerHTML.replace(/toEnemyPoisonResistance/g,'敌人毒素抗性');
document.body.innerHTML=document.body.innerHTML.replace(/toEnemyFireResistance/g,'敌人火焰抗性');
document.body.innerHTML=document.body.innerHTML.replace(/toEnemyLightningResistance/g,'敌人冰冷抗性');
document.body.innerHTML=document.body.innerHTML.replace(/IncreaseMaximumLifeandMana/g,'增加最大生命和法力值');
document.body.innerHTML=document.body.innerHTML.replace(/Requirements/g,'需求');
document.body.innerHTML=document.body.innerHTML.replace(/DamagetoDemons/g,'对恶魔的伤害(DTD)');
document.body.innerHTML=document.body.innerHTML.replace(/LifeRegeneratedperSecond/g,'每秒生命恢复');
document.body.innerHTML=document.body.innerHTML.replace(/LifeonStriking/g,'击中时恢复生命');
document.body.innerHTML=document.body.innerHTML.replace(/ManaonStriking/g,'击中时恢复法力');
document.body.innerHTML=document.body.innerHTML.replace(/LifeonAttack/g,'打击时恢复生命');
document.body.innerHTML=document.body.innerHTML.replace(/LifeaftereachKill/g,'杀死怪物获取生命(LAEK)');
document.body.innerHTML=document.body.innerHTML.replace(/ManaaftereachKill/g,'杀死怪物获取法力(MAEK)');
document.body.innerHTML=document.body.innerHTML.replace(/TargetTakesAdditionalDamageof/g,'目标受到额外伤害');
document.body.innerHTML=document.body.innerHTML.replace(/Indestructible/g,'无法破坏');
document.body.innerHTML=document.body.innerHTML.replace(/MovementSpeed/g,'移动速度');
document.body.innerHTML=document.body.innerHTML.replace(/MagicFind/g,'魔法物品获取(MF)');
document.body.innerHTML=document.body.innerHTML.replace(/EnhancedWeaponDamage/g,'增强武器伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toVitality/g,'体力');
document.body.innerHTML=document.body.innerHTML.replace(/HitCausesMonstertoFlee/g,'击中使怪物逃跑');
document.body.innerHTML=document.body.innerHTML.replace(/AttackerFleesafterStriking/g,'受到打击时恐吓怪物');
document.body.innerHTML=document.body.innerHTML.replace(/HalfFreezeDuration/g,'冰冻时间减半');
document.body.innerHTML=document.body.innerHTML.replace(/CannotBeFrozen/g,'无法冰冻');
document.body.innerHTML=document.body.innerHTML.replace(/MaximumMana/g,'增加法力值');
document.body.innerHTML=document.body.innerHTML.replace(/MaximumLife/g,'增加生命值');
document.body.innerHTML=document.body.innerHTML.replace(/RegenerateMana/g,'法力恢复速度');
document.body.innerHTML=document.body.innerHTML.replace(/BonustoBuff\/Debuff\/ColdSkillDuration/g,'延长Buff/Debuff/冰冻技能的效果时间');
document.body.innerHTML=document.body.innerHTML.replace(/EnergyFactortoSpellDamage/g,'精力因子至法术伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toEnemyElementalResistances/g,'敌人元素抗性');
document.body.innerHTML=document.body.innerHTML.replace(/MaximumElementalResists/g,'最大元素抗性');
document.body.innerHTML=document.body.innerHTML.replace(/ElementalResists/g,'元素抗性');
document.body.innerHTML=document.body.innerHTML.replace(/DeadlyStrike/g,'致命一击(DS)');
document.body.innerHTML=document.body.innerHTML.replace(/toSummonedMinionResistances/g,'召唤物抗性');
document.body.innerHTML=document.body.innerHTML.replace(/toSummonedMinionDamage/g,'召唤物伤害');
document.body.innerHTML=document.body.innerHTML.replace(/toSummonedMinionAttackRating/g,'召唤物准确率');
document.body.innerHTML=document.body.innerHTML.replace(/toMaximumBarbarianMinions/g,'野蛮人召唤物数量');
document.body.innerHTML=document.body.innerHTML.replace(/toMaximumNecromancerMinions/g,'死灵法师召唤物数量');
document.body.innerHTML=document.body.innerHTML.replace(/DamagetoUndead/g,'对不死生物的伤害(DTU)');
document.body.innerHTML=document.body.innerHTML.replace(/Defensevs.Missile/g,'对飞弹的防御');
document.body.innerHTML=document.body.innerHTML.replace(/IgnoreTarget'sDefense/g,'忽视目标防御');
document.body.innerHTML=document.body.innerHTML.replace(/EnhancedDefense/g,'增强防御');
document.body.innerHTML=document.body.innerHTML.replace(/Defense/g,'防御值');
document.body.innerHTML=document.body.innerHTML.replace(/SkillLevels/g,'技能等级');
document.body.innerHTML=document.body.innerHTML.replace(/toDruid/g,'德鲁伊');
document.body.innerHTML=document.body.innerHTML.replace(/toAssassin/g,'刺客');
document.body.innerHTML=document.body.innerHTML.replace(/toBarbarian/g,'野蛮人');
document.body.innerHTML=document.body.innerHTML.replace(/toAmazon/g,'亚马逊');
document.body.innerHTML=document.body.innerHTML.replace(/toSorceress/g,'法师');
document.body.innerHTML=document.body.innerHTML.replace(/toNecromancer/g,'死灵法师');
document.body.innerHTML=document.body.innerHTML.replace(/toPaladin/g,'圣骑士');
document.body.innerHTML=document.body.innerHTML.replace(/AmazonOnly/g,'限亚马逊');
document.body.innerHTML=document.body.innerHTML.replace(/DruidOnly/g,'限德鲁伊');
document.body.innerHTML=document.body.innerHTML.replace(/AssassinOnly/g,'限刺客');
document.body.innerHTML=document.body.innerHTML.replace(/BarbarianOnly/g,'限野蛮人');
document.body.innerHTML=document.body.innerHTML.replace(/SorceressOnly/g,'限法师');
document.body.innerHTML=document.body.innerHTML.replace(/NecromancerOnly/g,'限死灵法师');
document.body.innerHTML=document.body.innerHTML.replace(/PaladinOnly/g,'限圣骑士');
document.body.innerHTML=document.body.innerHTML.replace(/over1seconds/g,'在1秒内');
document.body.innerHTML=document.body.innerHTML.replace(/toExperienceGained/g,'经验获取');
document.body.innerHTML=document.body.innerHTML.replace(/LifewhenStruckbyanEnemy/g,'生命受打击时');
document.body.innerHTML=document.body.innerHTML.replace(/ManawhenStruckbyanEnemy/g,'法力受打击时');
document.body.innerHTML=document.body.innerHTML.replace(/onStriking/g,'在打击时');
document.body.innerHTML=document.body.innerHTML.replace(/whenStruck/g,'受到打击时');
document.body.innerHTML=document.body.innerHTML.replace(/whenAttacked/g,'当击中时');
document.body.innerHTML=document.body.innerHTML.replace(/SlowsAttackerby/g,'减慢攻击者');
document.body.innerHTML=document.body.innerHTML.replace(/SlowsRangedAttackerby/g,'减慢远程攻击者');
document.body.innerHTML=document.body.innerHTML.replace(/SlowsMeleeTargetby/g,'减慢近战目标');
document.body.innerHTML=document.body.innerHTML.replace(/DamagetoTheZakarum/g,'对萨卡兰姆的伤害(DTZ)');
document.body.innerHTML=document.body.innerHTML.replace(/AttackerTakesColdDamageof/g,'攻击者受到冰冷伤害');
document.body.innerHTML=document.body.innerHTML.replace(/AttackerTakesFireDamageof/g,'攻击者受到火焰伤害');
document.body.innerHTML=document.body.innerHTML.replace(/BonusElementalDamagetoBloodlust/g,'增加嗜血的元素伤害');
document.body.innerHTML=document.body.innerHTML.replace(/YoumayOnlyuseMelee,SummonandSupportSkills/g,'仅可使用近战,召唤和支援技能');
document.body.innerHTML=document.body.innerHTML.replace(/BaseBlockChance/g,'基础格挡值');
document.body.innerHTML=document.body.innerHTML.replace(/BonustoPoisonSkillDuration/g,'增加毒素技能持续时间');
document.body.innerHTML=document.body.innerHTML.replace(/PoisonLengthReducedby/g,'中毒时间减少');
document.body.innerHTML=document.body.innerHTML.replace(/LionStanceDamageBonus/g,'狮子姿态伤害增加');
document.body.innerHTML=document.body.innerHTML.replace(/SlowerBlockRate/g,'降低格挡速度');
document.body.innerHTML=document.body.innerHTML.replace(/ColdAbsorb/g,'冰冷吸收');
document.body.innerHTML=document.body.innerHTML.replace(/FireAbsorb/g,'火焰吸收');
document.body.innerHTML=document.body.innerHTML.replace(/LightningAbsorb/g,'闪电吸收');
document.body.innerHTML=document.body.innerHTML.replace(/PoisonAbsorb/g,'毒素吸收');
document.body.innerHTML=document.body.innerHTML.replace(/ChancetoAvoidDamage/g,'躲避伤害');
document.body.innerHTML=document.body.innerHTML.replace(/DruidMorph/g,'德鲁伊形态');
document.body.innerHTML=document.body.innerHTML.replace(/BasedonBlessedLifeSkillLevel/g,'基于BlessedLife的等级');
document.body.innerHTML=document.body.innerHTML.replace(/whenusinganApple/g,'当食用苹果时');
document.body.innerHTML=document.body.innerHTML.replace(/DamageTakenGoesToMana/g,'受到伤害转化为法力');
document.body.innerHTML=document.body.innerHTML.replace(/AttackerTakesElementalDamageof/g,'攻击者受到元素伤害');
//技能
document.body.innerHTML=document.body.innerHTML.replace(/toDivineApparition/g,'DivineApparition(神圣显现,3秒一次带冰冻的瞬移)');
document.body.innerHTML=document.body.innerHTML.replace(/MarkoftheWild/g,'野性印记');
document.body.innerHTML=document.body.innerHTML.replace(/toHamstring/g,'断筋(Hamstring)');
//其他
document.body.innerHTML=document.body.innerHTML.replace(/Manyrunewordscontainonlyonerune,butyoucanfillupthesockets/g,'许多神符之语仅需要一枚符文,但是你需要在镶嵌这枚符文');
document.body.innerHTML=document.body.innerHTML.replace(/before/g,'之前');
document.body.innerHTML=document.body.innerHTML.replace(/therunewithjewels.Tomakearunewordinanitemwith4sockets,forexample,/g,'用珠宝填满前面的孔,举个栗子,有一件装备有4个孔');
document.body.innerHTML=document.body.innerHTML.replace(/youmust/g,'你必须按顺序');
document.body.innerHTML=document.body.innerHTML.replace(/insert3jewels\+1rune/g,'镶嵌3枚珠宝和1枚符文');
document.body.innerHTML=document.body.innerHTML.replace(/Greyitemsonly!/g,'只能用于灰色装备!');
document.body.innerHTML=document.body.innerHTML.replace(/Somepeopledonotseemtoknowthis.Youcanonlymakerunewordsinnonmagicalsocketed\(grey\)items!/g,'很多人看来不知道,你只能在普通带孔装备(灰色)上装备神符之语!');
document.body.innerHTML=document.body.innerHTML.replace(/contains537all-newrunewords./g,'包含了537个全新的神符之语');
document.body.innerHTML=document.body.innerHTML.replace(/LISTOFRUNEWORDS/g,'神符之语列表');
document.body.innerHTML=document.body.innerHTML.replace(/RUNEWORDS/g,'神符之语');
document.body.innerHTML=document.body.innerHTML.replace(/except/g,'除了');
document.body.innerHTML=document.body.innerHTML.replace(/CannotbeUnsocketed/g,'无法取出镶嵌物');
})();
脚本适配页面链接萌新求大神指导。
牛魔王的故事
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