var a1 = function (args) {
};
var a2 = function b (args) {
};
More explicit example about using the lib Three.js:
a1
cljs_exp.core.particleRender = (function cljs_exp$core$particleRender(context){
context.beginPath();
...
return context.fill();
});
a2
cljs_exp.core.particleRender = (function(context) {
context.beginPath();
...
return context.fill();
});
And parse the param a1 or a2, will get different result.
var material_11537 = (new THREE.ParticleCanvasMaterial((function() {
var obj11536 = {
"color": cljs_exp.core.getRandomColor.call(null),
"program": ** * cljs_exp.core.particleRender ** *
};
return obj11536;
})()));
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