TweenLite实现在运动中缩放的效果,在运动中改变scale值
TweenLite.to(this.itm_avatar1, 0.2 ,{ x:target1X, y:target1Y,ease:Linear.easeIn,alpha:0.7, onComplete:()=>{
this.itm_avatar1.scale.x = 0.7 ; this.itm_avatar1.scale.y = 0.7 ; this.con_avatar0.addChild( this.itm_avatar1 ) ; this.itm_avatar1.position = new PIXI.Point( 0, 0 ) ; } } )
现在得效果是在0.2秒之后直接缩小,而不是在运动过程中缩小
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