我想制作应用程序,其中列出了我在 Steam 上的游戏。我得到了 Steam API 密钥,我得到了带有游戏数据的 JSON,但我不知道如何将其发送到我的 ListView 或类似的东西。
我试图找到一些教程,我找到了Newtonsoft.JSON,但我仍然遇到错误。
JSON 的外观:
{
"response":{
"game_count":27,
"games":[
{
"appid":730,
"name":"Counter-Strike: Global Offensive",
"playtime_2weeks":986,
"playtime_forever":30571,
"img_icon_url":"69f7ebe2735c366c65c0b33dae00e12dc40edbe4",
"img_logo_url":"d0595ff02f5c79fd19b06f4d6165c3fda2372820",
"has_community_visible_stats":true,
"playtime_windows_forever":1600,
"playtime_mac_forever":0,
"playtime_linux_forever":0
},
{
"appid":224260,
"name":"No More Room in Hell",
"playtime_forever":0,
"img_icon_url":"684de0d9c5749b5ddd52f120894fd97efd620b1d",
"img_logo_url":"670e9aba35dc53a6eb2bc686d302d357a4939489",
"has_community_visible_stats":true,
"playtime_windows_forever":0,
"playtime_mac_forever":0,
"playtime_linux_forever":0
},
{
"appid":232010,
"name":"Euro Truck Simulator",
"playtime_forever":11,
"img_icon_url":"6b1bb4a4e2b1e0d85ad0b3e2d6d15a0258aa43a0",
"img_logo_url":"fa3886315d9586671506c7149c1e4ecae653ce13",
"has_community_visible_stats":true,
"playtime_windows_forever":0,
"playtime_mac_forever":0,
"playtime_linux_forever":0
}
]
}
}
我尝试过这个,但它不起作用。
json = wc.DownloadString("http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=D4718FA8ED43C531523CF79310BE52FE&steamid=76561198440001695&include_appinfo=1");
dynamic results = JsonConvert.DeserializeObject(json);
var appid = results.appid();
我收到错误:
$exception {“组件 ”Newtonsoft.Json.Linq.JObject“ 不包含定义 ”appid“.”}Microsoft.CSharp.RuntimeBinder.RuntimeBinderException
jeck猫
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