// Mutex.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "Mutex.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// The one and only application object
CWinApp theApp;
using namespace std;
static int count=5;
static HANDLE h1;
static HANDLE h2;
LPCRITICAL_SECTION hCriticalSection;
CRITICAL_SECTION Critical;
void func1();
void func2();
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
DWORD dwThreadID1,dwThreadID2;
hCriticalSection=&Critical;
InitializeCriticalSection(hCriticalSection);
h1=CreateThread((LPSECURITY_ATTRIBUTES)NULL,
0,
(LPTHREAD_START_ROUTINE)func1,
(LPVOID)NULL,
0,&dwThreadID1);
if(h1==NULL)
printf("Thread1 create Fail!\n");
else
printf("Thread1 create Success!\n");
h2=CreateThread((LPSECURITY_ATTRIBUTES)NULL,
0,
(LPTHREAD_START_ROUTINE)func2,
(LPVOID)NULL,
0,&dwThreadID2);
if(h1==NULL)
printf("Thread2 create Fail!\n");
else
printf("Thread2 create Success!\n");
Sleep(1000);
CloseHandle(h1);
CloseHandle(h2);
DeleteCriticalSection(hCriticalSection);
ExitThread(0);
return nRetCode;
}
void func2()
{
int r2;
EnterCriticalSection(hCriticalSection);
r2=count;
_sleep(100);
r2=r2+1;
count=r2;
printf("count in func2=%d\n",count);
LeaveCriticalSection(hCriticalSection);
}
void func1()
{
int r1;
EnterCriticalSection(hCriticalSection);
r1=count;
_sleep(500);
r1=r1+1;
count=r1;
printf("count in func1=%d\n",count);
LeaveCriticalSection(hCriticalSection);
}
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