在我的程序中,为了模拟运动,添加了点的x位置,清除旧点,绘制新点。
def drawing_zombies():
clear()
for zombie in zombies:
goto(zombie.x, zombie.y)
dot(20, 'red')
update()
def movement():
for zombie in zombies:
zombie.x -= 0.5
drawing_zombies()
我见过一个极其相似的程序运行,它的点不闪,看起来是真的在动。但是,当我的程序运行时,它会闪烁(消失和重新出现的速度非常快)
其余代码在下面(除了一堆定义矢量类的东西,它与工作程序中的相同,所以它里面没有任何问题)
class vector(collections.abc.Sequence):
precision = 6
__slots__ = ('_x', '_y', '_hash')
def __init__(self, x, y):
self._hash = None
self._x = round(x, self.precision)
self._y = round(y, self.precision)
#The rest of the vector class would have been here
zombies = []
placement_options = [0, 1, 2, -1]
def new_zombie():
placement_level = random.choice(placement_options)
z = vector(200, placement_level*100)
print(placement_level)
zombies.append(z)
def drawing_zombies():
clear()
for zombie in zombies:
goto(zombie.x, zombie.y)
dot(20, 'red')
update()
def movement():
for zombie in zombies:
zombie.x -= 0.5
drawing_zombies()
for z in zombies:
if z.x < -200:
done()
ontimer(movement(), 50)
def gameplay():
setup(420, 420, 370, 0)
hideturtle()
up()
new_zombie()
movement()
done()
gameplay()
德玛西亚99
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