大话西游666
Go 编程语言是开源的。你可以查看它的标准库,了解快速高效的 Go 哈希实现。这里是:runtime/hash64.go对于 64 位架构runtime/hash32.go用于 32 位架构它们未导出,但如果您在应用程序中需要它们,您只需将代码复制到您的项目中即可。另请注意,如果您的 CPU 支持它,Go 运行时将使用aeshash您的 CPU 的功能(更多信息请点击此处:Go 如何计算地图中键的哈希值?)。引用较短的32 位版本:const ( // Constants for multiplication: four random odd 32-bit numbers. m1 = 3168982561 m2 = 3339683297 m3 = 832293441 m4 = 2336365089)func memhash(p unsafe.Pointer, seed, s uintptr) uintptr { if GOARCH == "386" && GOOS != "nacl" && useAeshash { return aeshash(p, seed, s) } h := uint32(seed + s*hashkey[0])tail: switch { case s == 0: case s < 4: h ^= uint32(*(*byte)(p)) h ^= uint32(*(*byte)(add(p, s>>1))) << 8 h ^= uint32(*(*byte)(add(p, s-1))) << 16 h = rotl_15(h*m1) * m2 case s == 4: h ^= readUnaligned32(p) h = rotl_15(h*m1) * m2 case s <= 8: h ^= readUnaligned32(p) h = rotl_15(h*m1) * m2 h ^= readUnaligned32(add(p, s-4)) h = rotl_15(h*m1) * m2 case s <= 16: h ^= readUnaligned32(p) h = rotl_15(h*m1) * m2 h ^= readUnaligned32(add(p, 4)) h = rotl_15(h*m1) * m2 h ^= readUnaligned32(add(p, s-8)) h = rotl_15(h*m1) * m2 h ^= readUnaligned32(add(p, s-4)) h = rotl_15(h*m1) * m2 default: v1 := h v2 := uint32(seed * hashkey[1]) v3 := uint32(seed * hashkey[2]) v4 := uint32(seed * hashkey[3]) for s >= 16 { v1 ^= readUnaligned32(p) v1 = rotl_15(v1*m1) * m2 p = add(p, 4) v2 ^= readUnaligned32(p) v2 = rotl_15(v2*m2) * m3 p = add(p, 4) v3 ^= readUnaligned32(p) v3 = rotl_15(v3*m3) * m4 p = add(p, 4) v4 ^= readUnaligned32(p) v4 = rotl_15(v4*m4) * m1 p = add(p, 4) s -= 16 } h = v1 ^ v2 ^ v3 ^ v4 goto tail } h ^= h >> 17 h *= m3 h ^= h >> 13 h *= m4 h ^= h >> 16 return uintptr(h)}// Note: in order to get the compiler to issue rotl instructions, we// need to constant fold the shift amount by hand.// TODO: convince the compiler to issue rotl instructions after inlining.func rotl_15(x uint32) uint32 { return (x << 15) | (x >> (32 - 15))}