森林海
除了@tulskiy的有益观察之外,我还要补充两点:始终在事件调度线程见下文。阿沙司应该是简短、独立、正确(可编译),示例..为了方便起见,不需要其他人重新创建多个公共类;使用顶级(包私有)或嵌套类。由于这是一个图形问题,使用一个公共的或合成的图像,以反映您的问题。在下面的例子中,paintComponent()改变图形上下文的转换以影响旋转。注意,这些操作是以声明顺序(明显)相反的方式执行的:首先,图像的中心被转换为原点;第二,图像被旋转;第三,图像的中心被转换到面板的中心。通过调整面板大小可以看到效果。增编:另见本备选案文进场使用AffineTransform.package overflow;import java.awt.*;import java.awt.event.*;import java.awt.image.BufferedImage;import java.util.Random;
import javax.swing.*;/**
* @see https://stackoverflow.com/questions/3371227
* @see https://stackoverflow.com/questions/3405799
*/public class RotateApp {
private static final int N = 3;
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
JFrame frame = new JFrame();
frame.setLayout(new GridLayout(N, N, N, N));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
for (int i = 0; i < N * N; i++) {
frame.add(new RotatePanel());
}
frame.pack();
frame.setVisible(true);
}
});
}}class RotatePanel extends JPanel implements ActionListener {
private static final int SIZE = 256;
private static double DELTA_THETA = Math.PI / 90;
private final Timer timer = new Timer(25, this);
private Image image = RotatableImage.getImage(SIZE);
private double dt = DELTA_THETA;
private double theta;
public RotatePanel() {
this.setBackground(Color.lightGray);
this.setPreferredSize(new Dimension(
image.getWidth(null), image.getHeight(null)));
this.addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
image = RotatableImage.getImage(SIZE);
dt = -dt;
}
});
timer.start();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.translate(this.getWidth() / 2, this.getHeight() / 2);
g2d.rotate(theta);
g2d.translate(-image.getWidth(this) / 2, -image.getHeight(this) / 2);
g2d.drawImage(image, 0, 0, null);
}
@Override
public void actionPerformed(ActionEvent e) {
theta += dt;
repaint();
}
@Override
public Dimension getPreferredSize() {
return new Dimension(SIZE, SIZE);
}}class RotatableImage {
private static final Random r = new Random();
static public Image getImage(int size) {
BufferedImage bi = new BufferedImage(
size, size, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = bi.createGraphics();
g2d.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setPaint(Color.getHSBColor(r.nextFloat(), 1, 1));
g2d.setStroke(new BasicStroke(size / 8));
g2d.drawLine(0, size / 2, size, size / 2);
g2d.drawLine(size / 2, 0, size / 2, size);
g2d.dispose();
return bi;
}}