手记

简易扑克牌游戏——林振豪工程师

分了5个类,Poke储存所有扑克牌,Player存储玩家,Game写明方法,Test测试类,Poker存储分到手牌的玩家信息

package 扑克牌游戏;

public class Poke  { 
    private String color;
    private Integer colornumber;
    private String value;
    private Integer valuenumber;
    public Poke(String color,Integer colornumber,String value,Integer valuenumber) {
        this.color=color;
        this.colornumber=colornumber;
        this.value=value;
        this.valuenumber=valuenumber;
    }
    public String getColor() {
        return color;
    }
    public int getColornumber() {
        return colornumber;
    }
    public String getValue() {
        return value;
    }
    public int getValuenumber() {
        return valuenumber;
    }
    public  String toString() {
        return color+value;
    }

}
package 扑克牌游戏;

import java.util.ArrayList;
import java.util.List;

public class Player {
    private int id;
    private String name;
    public List<Poker>pokerr=new ArrayList<Poker>();//玩家拿的牌和权值
    public Player(int id,String name) {
        this.id=id;
        this.name=name;
    }
    public int getId() {
        return id;
    }

    public String getName() {
        return name;
    }

}
package 扑克牌游戏;

public class Poker implements Comparable<Poker>{
    private String name;
    private String color;
    private Integer colornumber;
    private String value;
    private Integer valuenumber;
    public Poker(String name,String color,int colornumber,String value,int valuenumber) {
        this.name=name;
        this.color=color;
        this.colornumber=colornumber;
        this.value=value;
        this.valuenumber=valuenumber;
    }
    public String getName() {
        return name;
    }
    public String getColor() {
        return color;
    }
    public String getValue() {
        return value;
    }
    public int getColornumber() {
    return colornumber;
    }
    public int getValuenumber() {
    return valuenumber;
    }
    public  String toString() {
        return color+value;
    }
    public int compareTo(Poker o) {
        // TODO Auto-generated method stub
        if(this.valuenumber!=o.valuenumber)
            return o.valuenumber.compareTo(this.valuenumber);
        else
            return o.colornumber.compareTo(this.colornumber);
}
}
package 扑克牌游戏;

import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Scanner;

public class Game {
    /*
     * 创建玩家和扑克牌的List
     */
    private List<Poke>pokeList=new ArrayList<Poke>();//花色牌值,权值
    private List<Player>playerList=new ArrayList<Player>();//玩家
    private List<Poke>poker=new ArrayList<Poke>();//发的四张牌

    /*
     *创建扑克牌
     */
    public void createPoke() {
        System.out.println("------------创建扑克牌.....-----------");
        String[] color= {"黑桃","红桃","梅花","方块"    };
        String[] value= {"3","4","5","6","7","8","9","10","J","Q","K","A","2"}; 
        for(int i=0;i<4;i++) {
            for(int j=0;j<13;j++) {
                pokeList.add(new Poke(color[i],i,value[j],j));
            }
        }
    }

    /*
     *创建成功,输出扑克牌
     */
    public void show() {
        System.out.println("---------------扑克牌创建成功!!!-----------");
        for(Poke string:pokeList) {
            System.out.print(string.getColor()+string.getValue());
        }
    }
    /*
     * 开始洗牌,洗牌结束
     */
    public void Pokeshuffle() {
        System.out.println("---------------开始洗牌-------------");
        Collections.shuffle(pokeList);
        System.out.println("-----------洗牌结束--------------");
    }
    /*
     * 创建玩家
     */
    public void createPlayer() {
        System.out.println("----------------创建玩家------------------");
        int id;
        String name;
        Scanner scan=new Scanner(System.in);
        System.out.println("有几位玩家参加?");
        int num=scan.nextInt();
        for(int i=0;i<num;i++) {
            System.out.println("请输入第"+(i+1)+"位玩家的ID和姓名");
            while(true) {
                try {
                    System.out.println("输入ID");
                     id=scan.nextInt();
                    if(playerList.contains(id)) {
                        System.out.println("存在此ID,重新输入");
                        continue;
                    }
                    break;
                }catch(Exception e) {
                    System.out.println("输入错误,请重新输入ID");

                }
            }
                while(true) {
                    System.out.println("输入姓名");
                    name=scan.next();
                    if(playerList.contains(name)) {
                        System.out.println("存在此姓名,请重新输入");
                        continue;
                    }
                    break;
                }

                playerList.add(new Player(id,name));
            }
            scan.close();
            for(Player pl:playerList) {
                System.out.println("--------欢迎玩家"+pl.getName());
            }
        }

        /*
         * 发牌,拿牌
         */
    public void getPoke() {
        System.out.println("----------开始发牌--------");
        for(int i=0,j=0;i<2;i++) {
            for(Player pl:playerList) {
            System.out.println("------玩家:"+pl.getName()+"---拿牌");
            poker.add(pokeList.get(j));
            j++;
            }
        }
//      for(Poke pk:poker) {
//          System.out.println(pk.getColor()+pk.getColornumber()+pk.getValue()+pk.getValuenumber());
//      }
//      System.out.println("----------------发牌结束--------------");
    }
    /*
     * 存入玩家各自手牌
     */
    public void Gamestart() {
        for(int i=0,j=0;i<2;i++) {  
            for(Player pl:playerList) {
                pl.pokerr.add(new Poker(pl.getName(),poker.get(j).getColor() , poker.get(j).getColornumber(), poker.get(j).getValue(), poker.get(j).getValuenumber()));
                j++;
            }
        }

    }

    /*
     * 显示玩家的手牌
     * 
     */
    public void showpoke() {
        for(Player pl:playerList) {
        System.out.println(pl.getName()+":["+pl.pokerr.toString());
        }
    }

    /*
     *,开始比较手牌,提示获胜
     */
    public void win() {
        System.out.println("---------开始游戏---------");
        List<Poker>big=new ArrayList<Poker>();
        for(Player pp:playerList) {
        Collections.sort(pp.pokerr);
        System.out.println("玩家"+pp.getName()+"最大的手牌为"+pp.pokerr.get(0).toString());
        big.add(pp.pokerr.get(0));
        }
        Collections.sort(big);
        Poker bigPoke=big.get(0);
        for(Player pl:playerList) {
            if(pl.pokerr.contains(bigPoke))
        System.out.println("----------玩家:"+pl.getName()+"获胜--------------");
        }

        System.out.println("玩家各自的手牌为");
        showpoke();
    }   

    }
package 扑克牌游戏;

public class Test {

    public static void main(String[] args) {
        // TODO Auto-generated method stub
        Game ga=new Game();
        ga.createPoke();
        ga.show();
        ga.Pokeshuffle();
        ga.createPlayer();
        ga.getPoke();
        ga.Gamestart();
        ga.win();

    }

}
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