手记

第三季洗发牌游戏!!

package fapaigaijin;
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
public class ChuangRen {//创建人
    public List players;
    public int num=1;
    public ChuangRen(){
        this.players=new ArrayList<Player>();       
    }
    public void chuangjianren(){
        System.out.println("创建玩家");
        while(true){
            try{
                System.out.println("请输入玩家个数:");
                Scanner input1=new Scanner(System.in);
                int nums=input1.nextInt();
                while(num<=nums){
                    System.out.println("请输入第"+num+"位玩家的id:");
                    Scanner input2=new Scanner(System.in);
                    Integer id=input2.nextInt();
                    System.out.println("请输入第"+num+"位玩家的姓名:");
                    Scanner input3=new Scanner(System.in);
                    String name=input3.next();
                    players.add(new Player(id,name));
                    num=num+1;      
                }
                for (Object object : players) {
                    Player player=(Player)object;
                    System.out.println("欢迎玩家"+player.id+":"+player.name);
                }
                break;
            }catch(Exception e){
                System.out.println("请输入准确的数字命令!!");
                continue;
            }
        }
    }
}
package fapaigaijin;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class ChuangPai {//创建扑克牌
        public List pkps;
        public ChuangPai(){
            this.pkps=new ArrayList<PuKePai>(); 
        }
        public void chuangjianpai(){
            String[]fcolours={"方片","梅花","红桃","黑桃"};
            Integer[]fcolzhis={1,2,3,4};
            String[]dianshus={"2","3","4","5","6","7","8","9","10","J","Q","K","A"};
            Integer[]zhis={2,3,4,5,6,7,8,9,10,11,12,13,14};
            for(int i=0;i<4;i++){
                String fcolour=fcolours[i];
                Integer fcolzhi=fcolzhis[i];
                for(int j=0;j<13;j++){
                    pkps.add(new PuKePai(fcolour,fcolzhi,dianshus[j],zhis[j]));
                }
            }
            System.out.println("扑克牌创建成功!");
            System.out.print("为:");
            for (Object i:pkps) {
                PuKePai pai=(PuKePai)i;
                System.out.print(pai.fcolour+pai.dianshu+";");
            }
            System.out.println("");
        }
}
package fapaigaijin;
import java.util.ArrayList;
import java.util.List;
public class Player {//玩家类
    public Integer id;
    public String name;
    public List<PuKePai> shoupais;
    public Player(Integer id,String name){
        this.id=id;
        this.name=name;
        this.shoupais=new ArrayList<PuKePai>();
    }
}
package fapaigaijin;

public class ZuHe implements Comparable<ZuHe>{//组合类,用来存放每个玩家的信息及他的最大手牌
    public PuKePai pai;
    public Player play;
    public ZuHe(PuKePai pai,Player play){
        this.pai=pai;
        this.play=play;
    }
    @Override
    public int compareTo(ZuHe o) {
        // TODO 自动生成的方法存根
        if(this.pai.zhi==o.pai.zhi){
            return this.pai.fcolzhi.compareTo(o.pai.fcolzhi);
        }else{
            return this.pai.zhi.compareTo(o.pai.zhi);
        }
    }

}
package fapaigaijin;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Scanner;
//主程序
public class Test {
    public static void main(String[] args) {
        ChuangPai cp=new ChuangPai();
        cp.chuangjianpai();
        System.out.println("开始洗牌");
        Collections.shuffle(cp.pkps);
        System.out.println("洗牌结束");
        ChuangRen cr=new ChuangRen();
        cr.chuangjianren();
        System.out.println("开始发牌"); 
        System.out.println("请输入每个人发几张牌");
        Scanner input=new Scanner(System.in);
        int paishu=input.nextInt();
        int renshu=cr.num-1;
        for(int i=1;i<=paishu*renshu;i++){
            if((i%renshu)==0){
                ((Player)(cr.players.get(renshu-1))).shoupais.add((PuKePai)(cp.pkps.get(i-1)));
                System.out.println("玩家"+((Player)(cr.players.get(renshu-1))).name+"拿牌");
            }else{
                ((Player)(cr.players.get((i%renshu)-1))).shoupais.add((PuKePai)(cp.pkps.get(i-1)));
                System.out.println("玩家"+((Player)(cr.players.get((i%renshu)-1))).name+"拿牌");
            }
        }
        System.out.println("发牌结束");
        System.out.println("开始游戏");
        List<ZuHe>maxPaiheren=new ArrayList<ZuHe>();
        for(int a=1;a<=renshu;a++){
            Collections.sort(((Player)(cr.players.get(a-1))).shoupais);
            ZuHe zh=new ZuHe(((PuKePai)((Player)(cr.players.get(a-1))).shoupais.get(paishu-1)),((Player)(cr.players.get(a-1))));
            maxPaiheren.add(zh);
        }
        Collections.sort(maxPaiheren);
        System.out.println(maxPaiheren.get(renshu-1).play.name+"获胜");
        System.out.println("玩家手里的牌为:");
        for(int a=1;a<=renshu;a++){
            System.out.print(((Player)(cr.players.get(a-1))).name+":[");
            for (Object obj :((Player)(cr.players.get(a-1))).shoupais ) {
                PuKePai p=(PuKePai)obj;
                System.out.print(p.fcolour+p.dianshu);
                System.out.print(",");
            }
            System.out.print("]");
            System.out.println("");
        }
    }
}
package fapaigaijin;

public class PuKePai implements Comparable<PuKePai>{//牌类
    public String fcolour;
    public Integer fcolzhi;
    public String dianshu;
    public Integer zhi;
    public PuKePai(){

    }
    public PuKePai(String fcolour,Integer fcolzhi,String dianshu,Integer zhi){
        this.fcolour=fcolour;
        this.fcolzhi=fcolzhi;
        this.dianshu=dianshu;
        this.zhi=zhi;
    }
    @Override
    public int compareTo(PuKePai o) {
        if(this.zhi==o.zhi){
            return this.fcolzhi.compareTo(o.fcolzhi);
        }else{
            return this.zhi.compareTo(o.zhi);
        }
    }   
}

这是小虾米学习完之后自己试试,请大侠看看有什么不合适地方,有更好的方法!欢迎虾米一起讨论学习JAVA!

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