有需要的自取。。
file:MyStack.hpp
#ifndef MyStack_hpp
#define MyStack_hpp
#include <stdio.h>
#include "Coordinate.hpp"
class MyStack{
public:
MyStack(int size);
~MyStack();
bool stackFull();
bool stackEmpty();
void clearStack();
int stackLength();
bool push(Coordinate elem);
bool pop(Coordinate &elem);
void stackTraverse(bool isFromBottom);
private:
Coordinate *m_pBuffer;
int m_iSize;
int m_iTop;
};
#endif /* MyStack_hpp */
file:MyStack.cpp
#include "MyStack.hpp"
#include "Coordinate.hpp"
#include <iostream>
using namespace std;
MyStack::MyStack(int size){
m_iSize = size;
m_pBuffer = new Coordinate[m_iSize];
m_iTop = 0;
}
MyStack::~MyStack(){
delete []m_pBuffer;
m_pBuffer = NULL;
}
bool MyStack::stackFull(){
return m_iTop==m_iSize?true:false;
}
bool MyStack::stackEmpty(){
return m_iTop==0?true:false;
}
void MyStack::clearStack(){
m_iTop = 0;
}
int MyStack::stackLength(){
return m_iTop;
}
bool MyStack::push(Coordinate elem){
if(stackFull()){
return false;
}
else{
m_pBuffer[m_iTop] = elem;
m_iTop++;
return true;
}
}
bool MyStack::pop(Coordinate &elem){
if(stackEmpty()){
return false;
}
else{
m_iTop--;
elem = m_pBuffer[m_iTop];
return true;
}
}
void MyStack::stackTraverse(bool isFromBottom){
if(isFromBottom){
for(int i =0;i < m_iTop;i++) {
m_pBuffer[i].printCoordinate();
}
}
else{
for(int i = m_iTop-1;i >=0;i--){
m_pBuffer[i].printCoordinate();
}
}
}
file:Coordinate.hpp
#ifndef Coordinate_hpp
#define Coordinate_hpp
#include <stdio.h>
class Coordinate{
public:
Coordinate(int x = 0,int y = 0);
void printCoordinate();
private:
int m_iX;
int m_iY;
};
#endif /* Coordinate_hpp */
file:Coordinate.cpp
#include "Coordinate.hpp"
#include <iostream>
using namespace std;
Coordinate::Coordinate(int x,int y){
m_iX = x;
m_iY = y;
}
void Coordinate::printCoordinate(){
cout << "(" << m_iX << "," << m_iY << ")" << endl;
}
file:demo.cpp
#include <iostream>
#include <string>
#include "MyStack.hpp"
using namespace std;
int main(void){
MyStack *pStack = new MyStack(5);
Coordinate coor1(1,2);
Coordinate coor2(2,3);
Coordinate coor3(3,4);
Coordinate coor4(4,5);
Coordinate coor5(5,6);
pStack->push(coor1);
pStack->push(coor2);
pStack->push(coor3);
pStack->push(coor4);
pStack->push(coor5);
pStack->stackTraverse(true);
Coordinate elem(0,0);
pStack->pop(elem);
elem.printCoordinate();
cout << pStack->stackLength() << endl;
pStack->stackTraverse(true);
pStack->clearStack();
if(pStack->stackEmpty()){
cout << "栈为空" << endl;
}
if(pStack->stackFull()){
cout << "栈为满" << endl;
}
delete pStack;
pStack = NULL;
}