1、背景
上文探讨了:【JVM】模板解释器–如何根据字节码生成汇编码?
本篇,我们来关注下字节码的resolve过程。
2、问题及准备工作
上文虽然探讨了字节码到汇编码的过程,但是:
mov %rax,%(rcx,rbx,1) // 0x89 0x04 0x19
其中为什么要指定0×04和0×19呢?
搬出我们的代码:
public int swap2(CallBy a,CallBy b) { int t = a.value; a.value = b.value; b.value = t; return t; }
换句话讲,我们的汇编代码是要将b.value赋给a.value:
//b.value怎么来的呢?a.value = b.value
b.value是个整形的field,上述代码的关键字节码是putfield
,而模板解释器在初始化的时候(非运行时,这也是模板的意义所在)会调用下面的函数来生成对应的汇编码:
void TemplateTable::putfield_or_static(int byte_no, bool is_static) { transition(vtos, vtos); const Register cache = rcx; const Register index = rdx; const Register obj = rcx; const Register off = rbx; const Register flags = rax; const Register bc = c_rarg3; /******************************** * 关键:这个函数在做什么? ********************************/ resolve_cache_and_index(byte_no, cache, index, sizeof(u2)); jvmti_post_field_mod(cache, index, is_static); // 上面resolve后,直接从cp cache中对应的entry中就可以获取到field load_field_cp_cache_entry(obj, cache, index, off, flags, is_static); // [jk] not needed currently // volatile_barrier(Assembler::Membar_mask_bits(Assembler::LoadStore | // Assembler::StoreStore)); Label notVolatile, Done; __ movl(rdx, flags); __ shrl(rdx, ConstantPoolCacheEntry::is_volatile_shift); __ andl(rdx, 0x1); // field address const Address field(obj, off, Address::times_1); Label notByte, notInt, notShort, notChar, notLong, notFloat, notObj, notDouble; __ shrl(flags, ConstantPoolCacheEntry::tos_state_shift); assert(btos == 0, "change code, btos != 0"); __ andl(flags, ConstantPoolCacheEntry::tos_state_mask); __ jcc(Assembler::notZero, notByte); // btos // ... // atos // ... // itos { /*************************************** * itos类型,我们的b.value是个整形, * 所以对应的机器级别的类型是i,表示整形 ****************************************/ __ pop(itos); if (!is_static) pop_and_check_object(obj); // 这里就是生成汇编码,也就是上篇博文探讨的主要内容了 __ movl(field, rax); if (!is_static) { patch_bytecode(Bytecodes::_fast_iputfield, bc, rbx, true, byte_no); } __ jmp(Done); } __ bind(notInt); __ cmpl(flags, ctos); __ jcc(Assembler::notEqual, notChar); // ctos // ... // stos // ... // ltos // ... // ftos // ... // dtos // ... // Check for volatile store // ...}
3、field、class的符号解析及链接
3.1、resolve_cache_and_index
来看看上面代码中的关键点:
// 1. 根据不同的字节码,选择对应的resolve函数.// 2. 调用resolve函数.// 3. 根据resolve后的结果,更新寄存器信息,做好衔接.void TemplateTable::resolve_cache_and_index(int byte_no, Register Rcache, Register index, size_t index_size) { const Register temp = rbx; assert_different_registers(Rcache, index, temp); Label resolved; assert(byte_no == f1_byte || byte_no == f2_byte, "byte_no out of range"); /**************** * 关键点1 *****************/ __ get_cache_and_index_and_bytecode_at_bcp(Rcache, index, temp, byte_no, 1, index_size); __ cmpl(temp, (int) bytecode()); // have we resolved this bytecode? __ jcc(Assembler::equal, resolved); // resolve first time through address entry; switch (bytecode()) { case Bytecodes::_getstatic: case Bytecodes::_putstatic: case Bytecodes::_getfield: case Bytecodes::_putfield: /**************** * 关键点2 *****************/ entry = CAST_FROM_FN_PTR(address, InterpreterRuntime::resolve_get_put); break; // ... default: fatal(err_msg("unexpected bytecode: %s", Bytecodes::name(bytecode()))); break; } // __ movl(temp, (int) bytecode()); __ call_VM(noreg, entry, temp); // // Update registers with resolved info __ get_cache_and_index_at_bcp(Rcache, index, 1, index_size); __ bind(resolved); }
上面的代码又有两个关键点:
3.2、get_cache_and_index_and_bytecode_at_bcp
–get_cache_and_index_and_bytecode_at_bcp
函数,主要做的一些工作如下文所述。
cp cache指ConstantPoolCache,注意这不是一个一般意义上的缓存,其目的是用于解释器执行时,对字节码进行resolve的。
对给定的bytecode,在cp cache中查找是否已经存在,如果不存在要进行resolve.至于cp cache问题,最后再说。
进行resolve的主要内容:
– InterpreterRuntime::resolve_get_put
– InterpreterRuntime::resolve_invoke
– InterpreterRuntime::resolve_invokehandle
– InterpreterRuntime::resolve_invokedynamic
3.3、resolve_get_put
因为我们的putfield字节码会选择函数resolve_get_put
来进行resolve,来关注这个过程:
IRT_ENTRY(void, InterpreterRuntime::resolve_get_put(JavaThread* thread, Bytecodes::Code bytecode)) // resolve field fieldDescriptor info; constantPoolHandle pool(thread, method(thread)->constants()); bool is_put = (bytecode == Bytecodes::_putfield || bytecode == Bytecodes::_putstatic); bool is_static = (bytecode == Bytecodes::_getstatic || bytecode == Bytecodes::_putstatic); { JvmtiHideSingleStepping jhss(thread); /******************* * 关键点 ********************/ LinkResolver::resolve_field_access(info, pool, get_index_u2_cpcache(thread, bytecode), bytecode, CHECK); } // end JvmtiHideSingleStepping // check if link resolution caused cpCache to be updated if (already_resolved(thread)) return; // compute auxiliary field attributes TosState state = as_TosState(info.field_type()); Bytecodes::Code put_code = (Bytecodes::Code)0; InstanceKlass* klass = InstanceKlass::cast(info.field_holder()); bool uninitialized_static = ((bytecode == Bytecodes::_getstatic || bytecode == Bytecodes::_putstatic) && !klass->is_initialized()); Bytecodes::Code get_code = (Bytecodes::Code)0; if (!uninitialized_static) { get_code = ((is_static) ? Bytecodes::_getstatic : Bytecodes::_getfield); if (is_put || !info.access_flags().is_final()) { put_code = ((is_static) ? Bytecodes::_putstatic : Bytecodes::_putfield); } } // 设置cp cache entry // 1. field的存/取字节码. // 2. field所属的InstanceKlass(Java类在VM层面的抽象)指针. // 3. index和offset // 4. field在机器级别的类型状态.因为机器级别只有i(整)、a(引用)、v(void)等类型,这一点也可以帮助理解为什么解释器在生成汇编代码时,需要判断tos. // 5. field是否final的. // 6. field是否volatile的. // 7. 常量池的holder(InstanceKlass*类型). cache_entry(thread)->set_field( get_code, put_code, info.field_holder(), info.index(), info.offset(), state, info.access_flags().is_final(), info.access_flags().is_volatile(), pool->pool_holder() ); IRT_END
注意tos这个点:
其中,tos是指 T op– O f– S tack,也就是操作数栈(vm实现中是expression stack)顶的东东的类型.
上面的代码中又标出一个关键点:
3.4、resolve_field_access
看代码:
// 对field进行resolve,并检查其可访问性等信息void LinkResolver::resolve_field_access(fieldDescriptor& result, constantPoolHandle pool, int index, Bytecodes::Code byte, TRAPS) { // Load these early in case the resolve of the containing klass fails // 从常量池中获取field符号 Symbol* field = pool->name_ref_at(index); // 从常量池中获取field的签名符号 Symbol* sig = pool->signature_ref_at(index); // resolve specified klass KlassHandle resolved_klass; // 关键点1 resolve_klass(resolved_klass, pool, index, CHECK); // 关键点2 KlassHandle current_klass(THREAD, pool->pool_holder()); resolve_field(result, resolved_klass, field, sig, current_klass, byte, true, true, CHECK); }
注意到上面的代码还调用了resolve_klass
和resolve_field
,我们一个一个看,
3.5、resolve_klass:
// resolve klassvoid LinkResolver::resolve_klass(KlassHandle& result, constantPoolHandle pool, int index, TRAPS) { Klass* result_oop = pool->klass_ref_at(index, CHECK); result = KlassHandle(THREAD, result_oop); }
上面的代码很简单,从常量池取出对应的klass,并同当前线程一起,封装为一个KlassHandle。
3.6、resolve_field:
再接着看resolve_field:
// field的解析及链接// 此过程将完成://// 1. field的可访问性验证.// 2. field所属的类的可访问性验证.// 3. field所属的类的ClassLoaderData及当前执行的方法(Method)所属的类的ClassLoaderData的验证.// 4. field所属的类中,如果对其它的类有依赖,要进行装载、解析和链接,如果没有找到,比如classpath中不包含,那么就报类似ClassDefNotFoundError的异常.// 如果Jar包冲突,也在这里检测到,并报异常.// 如果field所属的类,及其依赖的类都找到了,那么将ClassLoaderData的约束constraint进行合并.// 5. 当前正在调用的方法的签名,从callee角度和caller角度来比较是否一致.// 关于classLoader的问题,后续文章再展开吧,不是一句两句能说的清。void LinkResolver::resolve_field(fieldDescriptor& fd, KlassHandle resolved_klass, Symbol* field, Symbol* sig, KlassHandle current_klass, Bytecodes::Code byte, bool check_access, bool initialize_class, TRAPS) { assert(byte == Bytecodes::_getstatic || byte == Bytecodes::_putstatic || byte == Bytecodes::_getfield || byte == Bytecodes::_putfield || (byte == Bytecodes::_nop && !check_access), "bad field access bytecode"); bool is_static = (byte == Bytecodes::_getstatic || byte == Bytecodes::_putstatic); bool is_put = (byte == Bytecodes::_putfield || byte == Bytecodes::_putstatic); // Check if there's a resolved klass containing the field if (resolved_klass.is_null()) { ResourceMark rm(THREAD); THROW_MSG(vmSymbols::java_lang_NoSuchFieldError(), field->as_C_string()); } /************************ * 关键点1 *************************/ // Resolve instance field KlassHandle sel_klass(THREAD, resolved_klass->find_field(field, sig, &fd)); // check if field exists; i.e., if a klass containing the field def has been selected if (sel_klass.is_null()) { ResourceMark rm(THREAD); THROW_MSG(vmSymbols::java_lang_NoSuchFieldError(), field->as_C_string()); } if (!check_access) // Access checking may be turned off when calling from within the VM. return; /************************ * 关键点2 *************************/ // check access check_field_accessability(current_klass, resolved_klass, sel_klass, fd, CHECK); // check for errors if (is_static != fd.is_static()) { // ... THROW_MSG(vmSymbols::java_lang_IncompatibleClassChangeError(), msg); } // Final fields can only be accessed from its own class. if (is_put && fd.access_flags().is_final() && sel_klass() != current_klass()) { THROW(vmSymbols::java_lang_IllegalAccessError()); } // initialize resolved_klass if necessary // note 1: the klass which declared the field must be initialized (i.e, sel_klass) // according to the newest JVM spec (5.5, p.170) - was bug (gri 7/28/99) // // note 2: we don't want to force initialization if we are just checking // if the field access is legal; e.g., during compilation if (is_static && initialize_class) { sel_klass->initialize(CHECK); } if (sel_klass() != current_klass()) { HandleMark hm(THREAD); Handle ref_loader (THREAD, InstanceKlass::cast(current_klass())->class_loader()); Handle sel_loader (THREAD, InstanceKlass::cast(sel_klass())->class_loader()); { ResourceMark rm(THREAD); /************************ * 关键点3 *************************/ Symbol* failed_type_symbol = SystemDictionary::check_signature_loaders(sig, ref_loader, sel_loader, false, CHECK); if (failed_type_symbol != NULL) { // ... THROW_MSG(vmSymbols::java_lang_LinkageError(), buf); } } } // return information. note that the klass is set to the actual klass containing the // field, otherwise access of static fields in superclasses will not work.}
上面的代码,我们梳理出三个跟本主题相关的关键点,已在注释中标出,我们来看:
// 关键点1 :// 获取field所属的类或接口对应的klass,或者NULL,如果是NULL就抛异常了KlassHandle sel_klass(THREAD, resolved_klass->find_field(field, sig, &fd));// 1. 如果是resolved_klass中的field,返回resolved_klass// 2. 如果1不满足,尝试返回接口或接口的超类(super interface)对应的klass(递归)// 3. 如果1、2点都不满足,尝试返回父类或超类对应的klass(递归)或者NULL.Klass* InstanceKlass::find_field(Symbol* name, Symbol* sig, fieldDescriptor* fd) const { // search order according to newest JVM spec (5.4.3.2, p.167). // 1) search for field in current klass if (find_local_field(name, sig, fd)) { return const_cast<InstanceKlass*>(this); } // 2) search for field recursively in direct superinterfaces { Klass* intf = find_interface_field(name, sig, fd); if (intf != NULL) return intf; } // 3) apply field lookup recursively if superclass exists { Klass* supr = super(); if (supr != NULL) return InstanceKlass::cast(supr)->find_field(name, sig, fd); } // 4) otherwise field lookup fails return NULL; }// 关键点2:// 1. resolved_klass来自当前线程所执行的当前方法的当前字节码所属的常量池.// 2. sel_klass是field所属的类或接口对应的klass// 3. current_klass是常量池所属的klass(pool_holder).// 4. 3种klass可以相同,也可以不同.可以想象一个调用链,依赖的各个class.check_field_accessability(current_klass, resolved_klass, sel_klass, fd, CHECK);// 关键点3:// ref_loader代表了current_klass的classLoaderHandle ref_loader (THREAD, InstanceKlass::cast(current_klass())->class_loader());// sel_loader代表了sel_klass的classLoader Handle sel_loader (THREAD, InstanceKlass::cast(sel_klass())->class_loader());// 根据签名符号sig、ref_loader、sel_loader来检查classLoader的约束是否一致,如果不一致就会抛异常,所谓一致不是相同但包含相同的情况,如果一致,那么就合并约束,同时还要进行依赖(depedencies)链的维护.// 由于内容比较多,本篇不展开.Symbol* failed_type_symbol = SystemDictionary::check_signature_loaders(sig, ref_loader, sel_loader, false, CHECK);
上面的关键点解析都在注释中了,其中有的地方内容太多,不宜在本篇展开。
那么,如何获取当前执行的字节码对应的cp cache entry呢?
3.7、如何获取cp cache entry:
关键代码如下:
// 获取当前正在执行的bytecode对应的cp cache entrystatic ConstantPoolCacheEntry* cache_entry(JavaThread *thread) { return cache_entry_at(thread, Bytes::get_native_u2(bcp(thread) + 1)); }// // 获取解释器当前的(B)yte (C)ode (P)ointer,也就是当前指令地址,以指针表达static address bcp(JavaThread *thread) { return last_frame(thread).interpreter_frame_bcp(); }// // 获取cp cache entrystatic ConstantPoolCacheEntry* cache_entry_at(JavaThread *thread, int i) { return method(thread)->constants()->cache()->entry_at(i); }// // 获取当前正在执行的方法static Method* method(JavaThread *thread) { return last_frame(thread).interpreter_frame_method(); }// // 获取interpreterState->_method,也就是当前正在执行的方法Method* frame::interpreter_frame_method() const { assert(is_interpreted_frame(), "interpreted frame expected"); Method* m = *interpreter_frame_method_addr(); assert(m->is_method(), "not a Method*"); return m; }// // 获取interpreterState->_method的地址inline Method** frame::interpreter_frame_method_addr() const { assert(is_interpreted_frame(), "must be interpreted"); return &(get_interpreterState()->_method); }// // 获取interpreterStateinline interpreterState frame::get_interpreterState() const { return ((interpreterState)addr_at( -((int)sizeof(BytecodeInterpreter))/wordSize )); }// // interpreterState实际是个BytecodeInterpreter型指针typedef class BytecodeInterpreter* interpreterState;
上述过程总结下:
1、获取bcp,也就是解释器当前正在执行的字节码的地址,以指针形式返回.
2、bcp是通过当前线程的调用栈的最后一帧来获取的,并且是个解释器栈帧.为什么是最后一帧?
方法1 栈帧1 调用 -> 方法2 栈帧2... 调用 -> 方法n 栈帧n // 最后一帧
每个方法在调用时都会用一个栈帧frame来描述调用的状态信息,最后调用的方法就是当前方法,所以是取最后一帧.
3、当前方法的地址是通过栈帧中保存的interpreterState来获取的,而这个interpreterState是个BytecodeInterpreter型的解释器,不是模板解释器。
4、获取到方法的地址后,就可以获取到方法所属的常量池了,接着从常量池对应的cp cache中就可以获取到对应的entry了。
5、第4点提到对应,怎么个对应法?想象数组的下标,这个下标是什么呢?就是对bcp的一个整形映射。
3.8、BytecodeInterpreter的一些关键字段
注意BytecodeInterpreter和TemplateInterpreter不是一码事.
BytecodeInterpreter的一些关键字段,帮助理解bcp、thread、cp、cp cache在解释器栈帧中意义:
private: JavaThread* _thread; // the vm's java thread pointer address _bcp; // instruction pointer intptr_t* _locals; // local variable pointer ConstantPoolCache* _constants; // constant pool cache Method* _method; // method being executed DataLayout* _mdx; // compiler profiling data for current bytecode intptr_t* _stack; // expression stack messages _msg; // frame manager <-> interpreter message frame_manager_message _result; // result to frame manager interpreterState _prev_link; // previous interpreter state oop _oop_temp; // mirror for interpreted native, null otherwise intptr_t* _stack_base; // base of expression stack intptr_t* _stack_limit; // limit of expression stack BasicObjectLock* _monitor_base; // base of monitors on the native stack
在进行resolve后,字节码就在ConstantPoolCache对应的Entry中了,下一次再执行就不需要resolve。
至于BytecodeInterpreter是个什么解释器,和模板解释器有啥关系,后面再说吧。
4、结语
本文简要探讨了:
字节码的resolve过程。