public class NodeTree{ public string Value { get; set; } public List<NodeTree> ChildTree { get; set; }}class Program{ static void Main(string[] args) { var tree = new NodeTree() { Value = "1", ChildTree = new List<NodeTree>() { new NodeTree(){ Value="1-1", ChildTree =new List<NodeTree>(){ new NodeTree() { Value="1-1-1"}, new NodeTree() { Value="1-1-2"} } }, new NodeTree(){ Value="1-2", ChildTree =new List<NodeTree>(){ new NodeTree() { Value="1-2-1"}, new NodeTree() { Value="1-2-2", ChildTree=new List<NodeTree>(){ new NodeTree() { Value="1-2-2-1"} } } } }, new NodeTree(){ Value="1-3"} } }; var node = SearchNode(tree, "1-3"); Console.WriteLine(node.Value); Console.WriteLine("==================="); node = SearchNode2(tree, "1-2-1"); Console.WriteLine(node.Value); } //深度优先,递归 static NodeTree SearchNode(NodeTree tree, string valueToFind) { if (tree.Value == valueToFind) { return tree; } else { if (tree.ChildTree != null) { foreach (var item in tree.ChildTree) { var temp = SearchNode(item, valueToFind); if (temp != null) return temp; } } } return null; } //堆栈 static NodeTree SearchNode2(NodeTree rootNode, string valueToFind) { var stack = new Stack<NodeTree>(new[] { rootNode }); while (stack.Any()) { var n = stack.Pop(); if (n.Value == valueToFind) return n; if (n.ChildTree != null) foreach (var child in n.ChildTree) stack.Push(child); } return null; }}
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